COE2 Persistent Ops PvE

by JDripstein
COE2 Persistent Ops PvE

Summary

Turns Combat Ops Enhanced 2 into a self-running AO cycle with admin-only mission control.

Description

A companion addon for Combat Ops Enhanced 2 (COE2) by Kexanone. Requires COE2.

Turns COE2 from a commander-driven session into a continuously running PvE loop that survives server restarts.

FEATURES

- Self-generating objectives. One AO at a time, each carrying 2-3 randomly selected tasks drawn from COE2's task builders. 
- Admin-only mission control. The commander vote is disabled, so generating and cancelling objectives is restricted to server admins. Game Master access is untouched and remains whatever your admin tooling grants.
- No infil or exfil. Players stage from main base and make their own way back. Nobody is teleported or healed between AOs.
- Clean teardown. When an objective ends, everything it spawned is removed: enemy vehicles, gun emplacements, fortifications and task markers. 
- Player property is protected. Player and friendly vehicles are never deleted, including by the engine's own garbage collection, so a vehicle stash at a forward base is safe indefinitely.


PERSISTENCE

Bases and vehicles survive server restarts. 
- Kept: everything players build, the faction that built it, base ownership, and player vehicles wherever they were parked.
- Regenerated fresh every restart: objectives, tasks, enemy AI and everything an objective placed.

The  world that accumulates player work without accumulating clutter, and never comes back mid-objective with orphaned enemies standing around. Old session saves are pruned automatically.

Other persistent-server behaviour:
- A build station is placed at main base on start, so players can construct and spawn vehicles without a commander.
- Structures are stamped with the faction of whoever built them, and keep it across restarts.
- The main operating base cannot be captured. Forward positions can.
- Friendly group leaders appear on the map to their whole side, and leaders see their own marker, so squads can navigate by their leader without a GPS for everyone.


ADMIN COMMANDS

Administrator rights, from chat or RCON:

- `#cpo status` reports persistence state, whether saving is on, and the active save.
- `#cpo cancel` tears down the running objective and stops the cycle, for clearing the map before a Game Master session.
- `#cpo complete` forces every unresolved task on the running objective complete, so it finishes through the normal path and the next one generates; for a task that has stopped being finishable. Does not stop the cycle.
- `#cpo buildtable` reports where the build table landed on this map; `#cpo buildtable here` moves it to where you stand for the rest of the session and replies with the numbers that would make it permanent.
- `#cpo reset confirm` wipes the saved world for a fresh start. Takes effect on the next restart.

CONFIGURATION

Edit profile/CPO_PersistentOps/config.json on the server (written with these defaults on first boot; edit and restart) or the game mode attributes in the scenario. 

IMPORTANT: the faction defaults assume RHS. This addon does not require RHS, but COE2 spawns nothing if the enemy faction key does not resolve, so on a server without RHS loaded you must change these to factions you do have (for example US and USSR). 


COMPATIBILITY

COE2 scenarios do not load the game mode systems chain that many UI mods attach to, which silently disables them. This addon restores that path for COALITION Squad Interface, so CSI works normally when both are loaded. CSI is optional and is not a dependency.

Implemented entirely as modded classes alongside COE2. No COE2 code is copied or redistributed, and upstream COE2 updates continue to apply normally.


Credit to Kexanone for COE2 (APL-SA). Shared as-is.


IF YOU LIKE THIS, TRY CPO FRONTLINE

A persistent campaign built on top of this mod: take the map town by town, hold what you capture against enemy counterattacks, run a supply economy out of your depots, and start a new season once the map is yours.

https://reforger.armaplatform.com/workshop/61F3A9C24D7B80E5-CPOFrontline

License

Arma Public License Share Alike (APL-SA)

Rating
100%
Version
1.5.23
Game Version
1.8.0.10
Version size
122.85 KB
Downloads
2,639
Created
05.08.2026
Last Modified
28.08.2026
ID
6A0A9031594BEFB0

Dependencies