BUSHWAR Alouette III
by Ridenour_usmc
1.0.12
- Game Version
- 1.8.0.13
- Created
- Fri, 11 Sep 2026 19:09:36 GMT
- Last Modified
- Fri, 11 Sep 2026 19:10:20 GMT
1.0.11
- Game Version
- 1.8.0.13
- Created
- Fri, 11 Sep 2026 19:01:49 GMT
- Last Modified
- Fri, 11 Sep 2026 19:03:24 GMT
1.0.10
- Game Version
- 1.8.0.13
- Created
- Sun, 06 Sep 2026 17:57:41 GMT
- Last Modified
- Sun, 06 Sep 2026 17:58:30 GMT
1.0.9
check discord for changes.
- Game Version
- 1.8.0.10
- Created
- Mon, 24 Aug 2026 03:23:38 GMT
- Last Modified
- Mon, 24 Aug 2026 03:25:00 GMT
1.0.8
Fixed: Base Alouette III variant could be spawned from the faction vehicle spawner. This variant has only a pilot seat and no cargo capacity and was never intended to be available. Removed from the spawner and from Game Master. (#42) Fixed: US Army UH-1H gunship variants appeared in the faction vehicle spawner and at landing pads. Removed the HE, HEDP and both shark-nose variants. The Rhodesian Cheetah G-car and K-car are unaffected. (#40) Fixed: G-car pilot view sat pitched upward. The pilot seat carried a 12.7 degree tilt no other variant has, which also made the dashboard unreadable without free look and hid the ground on approach. (#49) Fixed: Vertical speed indicator rested at roughly 2,000 ft/min climb while stationary. It now rests on zero and reads correctly in both directions. (#49) Fixed: Airspeed indicator read 80 knots while parked and swept backwards down the dial. Fixed: Altimeter wound anti-clockwise as you climbed, so gaining height read as losing it. Scale also corrected to a true 1,000 ft per division. Fixed: Rotor RPM gauge never worked. It was wired to a signal the game does not publish to instruments, so the needle sat at a fixed position that resembled a plausible 60%. It now reads live rotor RPM as a percentage of governed speed.
- Game Version
- 1.8.0.10
- Created
- Mon, 17 Aug 2026 22:47:24 GMT
- Last Modified
- Mon, 17 Aug 2026 22:48:42 GMT
1.0.7
New - Cargo variant "Alouette III (Cargo)": carries up to 800 supplies and fills with visible cargo crates as it's loaded; load/unload at the doors (same system as the UH-1H). - On-screen control hints: the game's bottom-left control list now shows the Alouette's pilot keys (wheel brake, lights, hazard) while flying. Fixed - Parked craft rolling off on spawn — unoccupied Alouettes now stay put. - Passengers/stick-commanders can now be dragged out as casualties (all armed + transport variants), not just pilots/gunners. - Third-person camera no longer swings under/into the body on hard turns (pilot + passengers). - 20mm gunner smoke reduced and moved to the muzzle so it no longer fogs the gunner's view. - Vertical speed indicator (VSI) reads the right way again (up = climb, down = descend). Changed - All three gun mounts (20mm, twin .303, FN-Mag) aim further down (-45°) for steep K-car fire. - Tougher main rotor (450 → 650 health).
- Game Version
- 1.8.0.10
- Created
- Thu, 13 Aug 2026 20:39:08 GMT
- Last Modified
- Thu, 13 Aug 2026 20:39:38 GMT
1.0.6
Removed the UH1H and Armed from Arsenal.
- Game Version
- 1.7.0.54
- Created
- Thu, 13 Aug 2026 01:10:50 GMT
- Last Modified
- Thu, 13 Aug 2026 01:11:33 GMT
1.0.5
Increased Rotor Strength.
- Game Version
- 1.7.0.54
- Created
- Wed, 12 Aug 2026 18:33:49 GMT
- Last Modified
- Wed, 12 Aug 2026 18:34:18 GMT
1.0.4
Fixed - Parked craft rolling on spawn: an unoccupied Alouette now stays put on the ground instead of rolling off before anyone boards. Added - On-screen control hints: the vanilla bottom-left control list now shows the Alouette's pilot keys (wheel brake, lights, hazard) while flying — and only in the Alouette. Changed - Gun depression: all three gun mounts (20mm, twin .303, FN-Mag) now aim further down (-45°) for steep K-car fire.
- Game Version
- 1.7.0.54
- Created
- Wed, 12 Aug 2026 02:45:40 GMT
- Last Modified
- Wed, 12 Aug 2026 02:46:17 GMT
1.0.3
K-car trunk fixed on 20mm + .303 (recreated from the working FN Mag — killed a hidden .et corruption no diff could see) 20mm restored to lean command layout (pilot + stick commander + gunner, no bench) Handbrake hard-holds on ground Landing gear rolls + no explode, damped bounce Auto-climb tamed, pitch restored Wreck no longer floats; rotor blur drops on wreck Pilot freelook (Left-Alt), RPM gauge direction, 20mm smoke, supply cost Added: vehicle inventory (bandages + wrench), gunner reticle, realistic MG151/.303 ballistics
- Game Version
- 1.7.0.54
- Created
- Wed, 12 Aug 2026 00:53:29 GMT
- Last Modified
- Wed, 12 Aug 2026 00:54:13 GMT
1.0.2
Alouette III — Update New: Functional cockpit gauges The dashboard is now live — needles move with real flight data: Airspeed (knots) Attitude indicator — horizon tilts with bank Vertical speed Compass / heading Altimeter Rotor RPM Fuel Fixed FN MAG K-car: gunner now grips the weapon correctly with the M60D door-gun animation (hands sat off the grips before). Added Prontos Realism Mod to allow proper Stowing in the Alouette III
- Game Version
- 1.7.0.54
- Created
- Tue, 11 Aug 2026 02:56:56 GMT
- Last Modified
- Tue, 11 Aug 2026 02:57:38 GMT
1.0.1
- Game Version
- 1.7.0.54
- Created
- Mon, 10 Aug 2026 11:25:45 GMT
- Last Modified
- Mon, 10 Aug 2026 11:26:10 GMT
1.0.0
- Game Version
- 1.7.0.54
- Created
- Mon, 10 Aug 2026 03:52:06 GMT
- Last Modified
- Mon, 10 Aug 2026 03:52:48 GMT
Showing 1 to 13 of 13 results
Rows per page
Showing 1 to 13 of 13 results
Rows per page