AI Airborne

by streetone
AI Airborne

Summary

The system periodically spawns an AI helicopter that inserts a squad of paratroopers near an active player.

Description

The system periodically spawns an AI helicopter that inserts a squad of paratroopers near an active player. After landing, the squad searches for and attacks the target area while continuously updating its objective to follow player movement. Only one helicopter insertion can be active at a time. 

Features
-Random helicopter insertions 
-AI pilot and paratrooper squad 
-Targets active players 
-Search & Destroy after landing 
-Target tracking updated every 45 seconds
-Automatic helicopter cleanup 
-Dedicated server compatible 
-Easy JSON configuration 

Configuration
The configuration file is created automatically: $profile:AIPS_Config.json

Example:

{
  "MinimumSpawnMinutes": 1,
  "MaximumSpawnMinutes": 180,
  "AIPSFactionKey": "USSR",
  "HelicopterHeight": 150,
  "ApproachDistance": 1500
}

Configuration Options

MinimumSpawnMinutes

Range: 1–180 minutes
Default: 5

MaximumSpawnMinutes

Range: 1–180 minutes
Default: 20

HelicopterHeight

Range: 100–400 meters
Default: 150

ApproachDistance

Range: 500–3000 meters
Default: 1500

AIPSFactionKey

Default: USSR
Must be a valid faction key.

If invalid values are detected, the system automatically falls back to safe defaults.

Notes

Requires at least one active player.
Only one insertion helicopter can be active at a time.
Configuration changes require a server restart.

2026. 08. 24. Changelog:

AI Airborne Assault – Reworked & Improved
The Airborne Assault system has been heavily reworked to make it more reliable and consistent during gameplay.
Several issues from the previous version have been fixed, including problems with helicopter spawning, paratrooper deployment, parachute behavior, landing, and squad regrouping.
The number of paratroopers has been increased, and their behavior after jumping has been improved so they spread out better, steer toward their landing area, regroup after landing, and continue the attack more naturally.
The helicopter and mission flow have also been made more stable, with additional safeguards to prevent events from getting stuck if something goes wrong.
Configuration values have been updated as well, including a wider spawn interval range and revised default settings.
Overall, this version should provide a much smoother and more dependable airborne assault experience.

Credits

Special thanks to SHS and Lucalis for allowing integration with the parachute feature from their Backpack mod.

This mod requires the original SHS Backpack mod and does not include or redistribute any of its assets or code.

License

Arma Public License Share Alike (APL-SA)

Rating
100%
Version
1.0.34
Game Version
1.8.0.10
Version size
52.99 KB
Downloads
3,956
Created
01.08.2026
Last Modified
30.08.2026
ID
6A034CF803186A96

Dependencies