Tactical Hud

by K1REL

1.0.33

Game Version
1.8.0.10
Created
Sat, 29 Aug 2026 21:41:02 GMT
Last Modified
Sat, 29 Aug 2026 21:41:05 GMT

1.0.32

Game Version
1.8.0.10
Created
Sun, 23 Aug 2026 14:25:51 GMT
Last Modified
Sun, 23 Aug 2026 14:25:54 GMT

1.0.31

Game Version
1.8.0.10
Created
Fri, 14 Aug 2026 17:07:14 GMT
Last Modified
Fri, 14 Aug 2026 17:07:18 GMT

1.0.30

Game Version
1.7.0.54
Created
Tue, 11 Aug 2026 18:41:10 GMT
Last Modified
Tue, 11 Aug 2026 18:41:12 GMT

1.0.29

Game Version
1.7.0.54
Created
Tue, 11 Aug 2026 18:38:48 GMT
Last Modified
Tue, 11 Aug 2026 18:38:51 GMT

1.0.28

Game Version
1.7.0.54
Created
Tue, 11 Aug 2026 14:45:58 GMT
Last Modified
Tue, 11 Aug 2026 14:46:00 GMT

1.0.27

Game Version
1.7.0.54
Created
Sun, 09 Aug 2026 17:08:13 GMT
Last Modified
Sun, 09 Aug 2026 17:08:15 GMT

1.0.26

Game Version
1.7.0.54
Created
Sat, 08 Aug 2026 14:55:43 GMT
Last Modified
Sat, 08 Aug 2026 14:55:45 GMT

1.0.25

Game Version
1.7.0.54
Created
Fri, 07 Aug 2026 22:08:09 GMT
Last Modified
Fri, 07 Aug 2026 22:08:13 GMT

1.0.24

Game Version
1.7.0.54
Created
Wed, 05 Aug 2026 16:02:42 GMT
Last Modified
Wed, 05 Aug 2026 16:02:45 GMT

1.0.23

Game Version
1.7.0.54
Created
Tue, 04 Aug 2026 22:40:49 GMT
Last Modified
Tue, 04 Aug 2026 22:41:19 GMT

1.0.22

Game Version
1.7.0.54
Created
Tue, 04 Aug 2026 17:43:05 GMT
Last Modified
Tue, 04 Aug 2026 17:43:08 GMT

1.0.21

HUD and Statistics Mod Changelog
Latest Update — Work in Progress
Name Tags
Added line-of-sight visibility control.
Added friendly name-tag range from 0 to 1,500 metres.
Added a separate range for squad members.
Added four display modes:
Name only
Rank and name
Name and distance
Rank, name and distance
Added above-head and centre-body positions.
Added separate friendly and squad-member colours.
Added adjustable opacity and text size.
Added distance-based fading.
Added optional fading with the game HUD.
Added an option to hide tags while aiming.
Added an option to hide tags while unconscious or dead.
Added controls for tags inside vehicles and vehicle crew names.
Added optional squad-role information.
Added voice-chat indicator controls.
Added wounded and unconscious status information.
Added an adjustable occlusion grace period to reduce flickering around walls and objects.
Added automatic distance-based detail:
Long range: name only
Medium range: rank and name
Close range: full information
Added visible-tag limits of 8, 12, 16, 24 or 32.
Added squad-member prioritisation when the visible-tag limit is reached.
Player Statistics
Added persistent player statistics stored by the server.
Added kill and death tracking.
Added kill/death ratio calculations.
Added XP earned.
Added points captured.
Added supplies delivered.
Added current player rank.
Added total playtime on the server.
Added longest-kill tracking.
Longest-kill records persist between matches and server restarts.
Added per-weapon records.
Added team win and loss tracking.
Added a Top 100 server leaderboard.
Leaderboard entries include player names, kills, deaths and kill/death ratio.
Added separate Statistics, Leaderboard and Team Records tabs.
Added server-side saving and loading for persistent records.
Added administrator export and reset controls.
Added statistics data to the compact HUD, including:
Kills
Deaths
Kill/death ratio
Longest kill
Improved stat validation to reduce duplicate kills, deaths and match results.
Added safeguards for suicides, invalid killers and disconnected players.
Removed the experimental pause-menu Statistics button while its input and sizing problems are redesigned.
The statistics screen remains accessible through the supported statistics interface.
Main HUD
Added animated character stance outlines.
Character outline changes between standing, crouched and prone positions.
Added health and damage information beside the stance outline.
Added bleeding, unconsciousness, stamina and suppression status support.
Added compact, standard and detailed display modes.
Added adjustable HUD position, scale, opacity and colour.
Added bottom-left, bottom-right, top-left, top-right, bottom-centre and top-centre positions.
Improved placement around the weapon, ammunition and hint displays.
Added optional squad-member panel with player names and ranks.
Added separate squad-panel position, scale, opacity and colour controls.
Added individual switches for stance, health, statistics, squad panel and other HUD elements.
Added a master HUD switch.
Compass
Added optional on-screen compass.
Added top and bottom positions.
Added multiple compass presentation styles.
Added adjustable compass colour and transparency.
Added an option to use a transparent background.
Added static visibility or normal HUD fading.
Added support for the circular compass design.
Corrected circular compass direction and rotation behaviour.
Improved positioning when the stance HUD and squad panel share the top or bottom of the screen.
Removed the grid-reference display.
HUD Fading
Added a master HUD Fading setting under HUD Options.
When enabled, the stance HUD, squad panel, compass and name tags follow the normal game HUD fade.
When disabled, the mod HUD remains visible using its selected opacity.
Added support for fading while the player is inside a vehicle.
Individual compass and name-tag fading controls remain available.
Accessibility
Added colour-blind colour palettes.
Added high-contrast text outlines.
Added independent colour settings for the main HUD, compass, squad panel, friendly tags and squad-member tags.
Added adjustable name-tag text size and opacity.
Improved visibility at different resolutions and HUD scales.
Added localization support through string-table entries.
Server Administration
Added server-wide HUD policy support.
Administrators can lock HUD and name-tag settings for every player.
Added policy controls for visibility, colours, positions, ranges, opacity and display modes.
Added the new name-tag and master fading settings to the server policy.
Added persistent server-side statistics storage.
Added administrator controls for exporting and resetting statistics.
Performance and Stability
Added distance-based name-tag update rates.
Added limits on simultaneously visible name tags.
Added squad-member priority when many tags are visible.
Added cached widget lookups to reduce repeated UI searches.
Added an occlusion grace period to prevent tags flickering around walls.
Improved HUD update timing and avoided unnecessary text refreshes.
Fixed overlapping HUD, squad and compass elements.
Fixed accent lines extending beyond panel boundaries.
Fixed empty sections remaining when stance, health or statistics were disabled.
Fixed multiple statistics-screen alignment and input issues.
Fixed script compilation errors caused by invalid overrides, expressions and return paths.
Improved compatibility with existing saved settings and older server policy files.
This mod remains a work in progress. Statistics, interface behaviour and server persistence will continue to receive testing and refinement.
Game Version
1.7.0.54
Created
Mon, 03 Aug 2026 17:09:59 GMT
Last Modified
Mon, 03 Aug 2026 17:10:02 GMT

1.0.20

Game Version
1.7.0.54
Created
Mon, 03 Aug 2026 17:08:23 GMT
Last Modified
Mon, 03 Aug 2026 17:08:28 GMT

1.0.19

Game Version
1.7.0.54
Created
Mon, 03 Aug 2026 16:10:22 GMT
Last Modified
Mon, 03 Aug 2026 16:10:24 GMT

1.0.18

Game Version
1.7.0.54
Created
Sat, 01 Aug 2026 23:58:47 GMT
Last Modified
Sat, 01 Aug 2026 23:58:48 GMT

1.0.17

Game Version
1.7.0.54
Created
Sat, 01 Aug 2026 23:54:33 GMT
Last Modified
Sat, 01 Aug 2026 23:54:37 GMT

1.0.16

Game Version
1.7.0.54
Created
Sat, 01 Aug 2026 23:27:16 GMT
Last Modified
Sat, 01 Aug 2026 23:27:19 GMT

1.0.15

Game Version
1.7.0.54
Created
Sat, 01 Aug 2026 20:49:31 GMT
Last Modified
Sat, 01 Aug 2026 20:49:35 GMT

1.0.14

Game Version
1.7.0.54
Created
Sat, 01 Aug 2026 06:38:32 GMT
Last Modified
Sat, 01 Aug 2026 06:38:34 GMT

1.0.13

Game Version
1.7.0.54
Created
Sat, 01 Aug 2026 06:22:58 GMT
Last Modified
Sat, 01 Aug 2026 06:23:01 GMT

1.0.12

Game Version
1.7.0.54
Created
Thu, 30 Jul 2026 23:43:24 GMT
Last Modified
Thu, 30 Jul 2026 23:43:29 GMT

1.0.11

Game Version
1.7.0.54
Created
Thu, 30 Jul 2026 23:35:16 GMT
Last Modified
Thu, 30 Jul 2026 23:35:18 GMT

1.0.10

Game Version
1.7.0.54
Created
Thu, 30 Jul 2026 23:28:47 GMT
Last Modified
Thu, 30 Jul 2026 23:28:50 GMT

1.0.9

Game Version
1.7.0.54
Created
Thu, 30 Jul 2026 23:18:54 GMT
Last Modified
Thu, 30 Jul 2026 23:18:56 GMT

1.0.8

Game Version
1.7.0.54
Created
Thu, 30 Jul 2026 22:41:45 GMT
Last Modified
Thu, 30 Jul 2026 22:41:47 GMT

1.0.7

Game Version
1.7.0.54
Created
Thu, 30 Jul 2026 05:14:12 GMT
Last Modified
Thu, 30 Jul 2026 05:14:15 GMT

1.0.6

Game Version
1.7.0.54
Created
Thu, 30 Jul 2026 04:16:15 GMT
Last Modified
Thu, 30 Jul 2026 04:16:18 GMT

1.0.5

Game Version
1.7.0.54
Created
Wed, 29 Jul 2026 18:19:10 GMT
Last Modified
Wed, 29 Jul 2026 18:19:12 GMT

1.0.4

added ability to change colour and now wins and losses counted
Game Version
1.7.0.54
Created
Wed, 29 Jul 2026 16:11:34 GMT
Last Modified
Wed, 29 Jul 2026 16:11:35 GMT

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