Summary
Locks chosen items to the player who picked them up. Anyone else who takes them has them removed.
Description
Stops restricted gear being handed around.
Built for rank-locked and progression servers, where the rank gate only
controls who can TAKE an item from the arsenal — nothing stops that player
walking over and dropping it for someone who hasn't earned it.
This closes that gap. The first player to hold a marked item becomes its
owner. Anyone else who tries to pick it up is refused, and if it reaches
their inventory by any other route it is removed.
HOW IT BEHAVES
- Ownership is claimed on first pickup — arsenal, ground loot or spawn
loadout all count.
- Dropping an item does NOT release it. Leaving it on the ground or in a
crate for a friend gets them nothing.
- Ownership is tied to the player's account, not their session slot, so it
survives disconnects, reconnects and slot changes.
- Dying releases the item so it becomes battlefield salvage and rebinds to
whoever loots it. This can be turned off, so locked gear stays locked
even through death.
- Enforcement is server-authoritative. Nothing is trusted to the client.
- Unmarked items are completely untouched and behave exactly as vanilla.
SETUP
Add the CER_IPL_LockableComponent component to any item prefab you want
locked — night vision, optics, launchers, whatever your ranks gate. That is
the only setup step. Everything else applies automatically with no world
edits, no game mode configuration and no prefab work beyond the items
themselves.
CONFIGURATION
A JSON config is generated on first run, alongside a plain-English readme
explaining every option. Saved changes apply within about 30 seconds — no
server restart.
You can control whether offending items are deleted or simply dropped,
whether death releases ownership, whether AI are included, and the logging
level.
License
SPEARHEAD ARW-ND LICENSE (No Redistribution / No Derivatives)
Plain-English Summary (non-binding):
You may use this Content for personal gameplay and host it on servers only as-is and unmodified. You may not reupload it, redistribute it, bundle it, or share modified versions. If you want to modify or redistribute anything, you must request written permission.
1) Definitions
“Content” means this mod/add-on/project and all included files and data, including but not limited to scripts, configs, assets, models, textures, UI, audio, documentation, source, and packed/bundled outputs.
“You” means any person or entity who downloads, installs, uses, hosts, or otherwise accesses the Content.
“Distribute” / “Redistribute” means to publish, upload, reupload, share, provide, mirror, bundle, transmit, sublicense, or otherwise make available to any third party by any means (public or private), including via Arma Reforger Workshop, Git repositories, modpacks, torrents, file hosts, servers, or direct transfers.
“Modify” / “Derivative” means to override, inherit from, alter, adapt, translate, edit, extract, decompile, reverse engineer, convert, port, merge, repackage, or create a derivative work from any portion of the Content.
“Affiliates” means (without limitation): associated server brands, pages, sister communities, partner networks, successor groups, rebranded groups, entities under common ownership/control, and any server(s) operated by staff/admins of the community where that community materially participates in management.
2) License Grant (Limited Permission)
Subject to full compliance with this license, the Licensor grants You a revocable, non-exclusive, non-transferable, non-sublicensable permission to:
Use (Arma-only): Download and use the Content only within Bohemia Interactive’s Arma products/platforms.
Server Hosting (as-is only): Host the Content on Arma Reforger servers only in unmodified form, and only as permitted by Section 3 (Excluded Communities).
Media: Create videos/streams/screenshots featuring the Content, provided this does not involve Distribution of the Content itself.
No other rights are granted.
3) Excluded Communities / No Server-Hosting Permission
In addition to all other restrictions in this license, the following communities and their Affiliates are explicitly excluded from any permission to host or use the Content on servers.
3.1 Excluded Communities List
The following are Excluded Communities:
The Warfighting Society (also known as "TWS"), and all of its Affiliates as defined in Section 1. Designated 2026-08-17.
Hogs of war and all of its Affiliates as defined in Section 1. Designated 2026-08-22.
ARCL (Arma reforger competive league) and all of its Affiliates as defined in Section 1. Designated 2026-08-22.
3.2 No License Grant to Excluded Communities
Excluded Communities are not granted any license to:
host the Content on any Arma Reforger server (dedicated or listen),
distribute the Content to server clients by any method,
include the Content in any server pack, repository, installer, or automation pipeline,
use the Content in any way that requires installation on server/client systems beyond purely private, local, non-networked use.
3.3 Circumvention Prohibited
It is a violation of this license for an Excluded Community to attempt to use the Content indirectly, including via:
alt accounts,
third-party “front” uploads/hosting,
renamed/rebranded servers,
mirrors, proxies, “launcher packs,” or similar mechanisms,
having another party host on their behalf.
3.4 Enforcement and Immediate Termination (Excluded Communities)
Any use of the Content by an Excluded Community constitutes unauthorized use and immediately terminates any permissions that might otherwise apply.
3.5 Good-Faith Mistakes
If a server operator unknowingly participates in an Excluded Community network, they must remove the Content immediately upon notice.
4) Strict Prohibitions (What You May NOT Do)
Unless You have prior written permission from the Licensor (Section 6), You may not:
No Redistribution (Unmodified or Modified): Distribute the Content in whole or in part, modified or unmodified, anywhere, in any manner.
No Distributed Modifications / Derivatives: Distribute any modified version of the Content, or any derivative work based on it (including ports, conversions, forks, “fixed versions,” “rebalance versions,” or “compatibility versions”) if it contains any portion of the Content.
No Bundles / Modpacks: Include the Content (or any part of it) in any modpack, bundle, collection, installer, server pack, or compilation that involves redistribution.
No Reuse of Components in Distributed Works: Copy, extract, or reuse any scripts/assets/configs from the Content in other projects that are Distributed.
No Monetization / Commercial Use: Use the Content for any commercial purpose or any direct/indirect monetization, including paywalls, paid access, paid perks tied to the Content, donation-gated access, or any similar scheme.
5) Private Modification (Local Use Only)
You may Modify the Content only for private, local use, provided that:
You do not Distribute the modified Content (or any part of it) to anyone else; and
You do not publish packages, installers, or “patches” that include or effectively redistribute any portion of the Content.
6) Permission Requests (Required for Any Redistribution or Distributed Modification)
If You want to Modify and/or Distribute any part of the Content, You must obtain explicit prior written permission from the Licensor.
Permission Contact: Create-a-Ticket via Discord: discord.gg/spear-head
Your request must include:
Your identity (name/handle used on Discord),
What you want to do (modify, port, fix, bundle, etc.),
Where you intend to publish/distribute it, and
Whether any part of the original Content will be included.
No permission is granted unless You receive a clear written “approved” response from the Licensor. Silence or non-response is not permission.
7) Attribution (Only If Permission Is Granted)
If the Licensor grants permission to Distribute a modified/derived version with this Content as a dependency, You must:
credit the Licensor as specified in the permission grant; and
link to the original Workshop page if requested by the Licensor.
Attribution alone does not grant permission.
8) Termination
This license automatically terminates if You breach any term. Upon termination, You must cease use and delete all copies of the Content in Your possession or control, except where retention is required by law.
9) Ownership
The Content is licensed, not sold. All rights not expressly granted are reserved by the Licensor.
10) Warranty / Liability Disclaimer
The Content is provided “AS IS,” without warranties of any kind. To the maximum extent permitted by law, the Licensor is not liable for any damages arising from use of the Content.
11) Governing Rules and Platform Compatibility
This custom license is intended to comply with the Arma Reforger Workshop Terms, including the requirement that custom licenses prohibit commercial/monetized use and restrict usage to Bohemia Interactive products/platforms. If any term conflicts with mandatory platform terms, the platform terms control to the extent of the conflict.