LOR-RAAS

by Loronso
LOR-RAAS

Summary

Easily make Random AAS: configurable nº of lanes, randomized bases, and a win threshold that automatically adapts.

Description

Replaces Conflict's radio-mesh capture logic with real AAS lanes: bases connect one-to-one in parallel lanes from your HQ straight to the enemy's, so you always advance forward.

- Configurable lane count
- Randomizes which bases spawn each match (with optional grouped alternates)
- Win threshold recalculates automatically from however many control points are actually active

How to use: On your scenario's GameMode entity, open the "Conflict RAAS System" category and enable Randomize Bases. Tune Randomize Threshold, Lane Count, and Control Points Percent To Win to taste.

Built on Conflict RAAS System by Sir.Ironbeard (used under APL license).

Compatible with WCS_Core. Crash-proof, will only generate a new AAS on match end.

License

Arma Public License (APL)

Version
1.0.15
Game Version
1.8.0.13
Version size
299.34 KB
Downloads
2,503
Created
28.07.2026
Last Modified
25.09.2026
ID
69F8D70EE1DCFCDC