The Hatcher
by AirHole
Contributors
AirHole
0.2.10
- Game Version
- 1.6.0.119
- Created
- Fri, 01 May 2026 02:34:26 GMT
- Last Modified
- Fri, 01 May 2026 02:35:39 GMT
0.2.9
- Game Version
- 1.6.0.119
- Created
- Thu, 30 Apr 2026 22:11:44 GMT
- Last Modified
- Thu, 30 Apr 2026 22:11:57 GMT
0.2.8
- Game Version
- 1.6.0.119
- Created
- Thu, 30 Apr 2026 19:46:46 GMT
- Last Modified
- Thu, 30 Apr 2026 19:46:58 GMT
0.2.7
- Game Version
- 1.6.0.119
- Created
- Thu, 30 Apr 2026 16:39:36 GMT
- Last Modified
- Thu, 30 Apr 2026 16:39:50 GMT
0.2.6
- Game Version
- 1.6.0.119
- Created
- Thu, 30 Apr 2026 04:40:58 GMT
- Last Modified
- Thu, 30 Apr 2026 04:41:13 GMT
0.2.5
- Game Version
- 1.6.0.119
- Created
- Thu, 30 Apr 2026 04:11:21 GMT
- Last Modified
- Thu, 30 Apr 2026 04:11:34 GMT
0.2.4
Fixed dedicated-server client hit/destruction visuals by replicating Hatcher visual state changes. Improved active spawn tracking so live Bacon Zombie and Ballien actors are not immediately treated as dead.
- Game Version
- 1.6.0.119
- Created
- Thu, 30 Apr 2026 03:14:59 GMT
- Last Modified
- Thu, 30 Apr 2026 03:15:11 GMT
0.2.3
Disabled testing debug logs for the published placeable prefab. Kept the safer live-test defaults: 8 active spawns, 2 per refill batch, and 600m player proximity activation.
- Game Version
- 1.6.0.119
- Created
- Thu, 30 Apr 2026 01:31:00 GMT
- Last Modified
- Thu, 30 Apr 2026 01:32:16 GMT
0.2.2
Re-enabled rare Ballien creature spawns and hive goo/fluid VFX for live testing. Fixed replicated VFX root IDs that could cause multiplayer replication disconnects when the hive was shot. Fixed active spawn tracking so spawned Bacon/Ballien characters remain counted until they are actually dead. Kept the placeable prefab on safer defaults: 8 active spawns, 2 per refill batch, 600m player proximity activation.
- Game Version
- 1.6.0.119
- Created
- Thu, 30 Apr 2026 01:27:24 GMT
- Last Modified
- Thu, 30 Apr 2026 01:27:34 GMT
0.2.1
Safe multiplayer defaults for live testing: - Default hive spawning is Bacon Zombies only. - Default active target lowered from 25 to 8. - Default refill batch lowered from 5 to 2. - Rare Ballien/creature spawning is disabled by default but still available through custom prefab settings. - Hit and destruction VFX are disabled by default to isolate replication stability. - Custom hive damage handling now consumes stock damage processing instead of passing through to the base destruction handler.
- Game Version
- 1.6.0.119
- Created
- Thu, 30 Apr 2026 00:41:10 GMT
- Last Modified
- Thu, 30 Apr 2026 00:42:33 GMT
0.2.0
- Game Version
- 1.6.0.119
- Created
- Wed, 29 Apr 2026 23:05:20 GMT
- Last Modified
- Wed, 29 Apr 2026 23:05:38 GMT
Showing 1 to 11 of 11 results
Rows per page
Showing 1 to 11 of 11 results
Rows per page