Simply-Camp

by smileynick

Contributors

smileynick

Simply-Camp

Summary

Fight between the points. A radio backpack with a soul. Pitch up, set spawn, light the fire, take a knee. Squad cohesion, by design. 

A fallback point you’ll actually use.

Description

SIMPLY CAMP
Establish a fallback point. Sustain the squad. Stay in the fight.


Simply Camp is not a FOB builder. Each squad can establish one Emergency Rendezvous, or ERV: tents, dirt, camouflage and a fire, set in the treeline as a temporary fallback point. The squad leader chooses the ground; the squad holds it—or loses it.

The fire is the heart of the camp. While it burns, the camp remains active as a squad spawn. Put it out and the camp goes dark. Stoke the flames to heal nearby squadmates, but the extra smoke and light can reveal your position to AI and enemy players alike. Raise a radio mast to extend squad comms.

In Conflict, Sergeant rank unlocks a mortar and an MG nest. Each camp is limited to one of each, giving the squad fire support without allowing the site to grow into a firebase.

Simply Camp is designed to reward squad cohesion and reinforce the chain of command. Establish the camp. Protect the spawn. Sustain the operation.

Works out of the box with US, USSR and FIA forces across Conflict, Game Master and community missions.
Includes Camping Tutorial, a solo scenario that teaches the whole camp loop in a single night.

Requires Simply Framework. Part of the simply series.

License

Arma Public License No Derivatives (APL-ND)

Rating
67%
Version
1.7.12
Game Version
1.8.0.10
Version size
3.45 MB
Downloads
700
Created
27.07.2026
Last Modified
15.08.2026
ID
69ECB84CD43A78BC

Dependencies