Salamander HVS

by MitoAtArma

0.0.2

Server policy for target designation (fair-PvP controls)
NEW: SLM_DetectionPolicyComponent - a game-mode component that lets server
owners govern the helmet's ESP-like features. Placed on the game mode, its
rules reach every client on load and the helmet HUD obeys them.
- Master switch: turn the whole detection / tracking / contact overlay off
- Character detection: allow or forbid player marking (vehicles unaffected)
- Range cap: hard limit on designation distance in metres (0 = no cap)
- Drone: allow or forbid the recon UAV
Rules only ever RESTRICT: the HUD applies the most restrictive combination of
server policy and helmet setting. A helmet cannot re-enable what the server
switched off.
No policy present = unchanged behaviour (helmets use their own settings).
ALSO NEW: two helmet-level settings in the "Salamander Detection" category
- Character designation, OFF by default (base build marks vehicles only)
- Designation range, default 250 m
Vehicles of every kind, modded included, stay markable and trackable regardless.
Game Version
1.7.0.54
Created
Tue, 21 Jul 2026 22:10:15 GMT
Last Modified
Tue, 21 Jul 2026 22:10:36 GMT

0.0.1

Game Version
1.7.0.54
Created
Tue, 21 Jul 2026 16:07:20 GMT
Last Modified
Tue, 21 Jul 2026 16:07:45 GMT

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