Nal_ADZProps
by Alexandre PAUL
1.0.13
- Game Version
- 1.7.0.54
- Created
- Thu, 06 Aug 2026 21:10:05 GMT
- Last Modified
- Thu, 06 Aug 2026 21:10:32 GMT
1.0.12
- Game Version
- 1.7.0.54
- Created
- Tue, 04 Aug 2026 22:46:55 GMT
- Last Modified
- Tue, 04 Aug 2026 22:47:14 GMT
1.0.11
- Game Version
- 1.7.0.54
- Created
- Tue, 04 Aug 2026 22:44:19 GMT
- Last Modified
- Tue, 04 Aug 2026 22:44:52 GMT
1.0.10
- Game Version
- 1.7.0.54
- Created
- Tue, 04 Aug 2026 20:07:18 GMT
- Last Modified
- Tue, 04 Aug 2026 20:07:45 GMT
1.0.9
- Game Version
- 1.7.0.54
- Created
- Tue, 04 Aug 2026 19:47:20 GMT
- Last Modified
- Tue, 04 Aug 2026 19:47:44 GMT
1.0.8
Maj collider
- Game Version
- 1.7.0.54
- Created
- Sun, 02 Aug 2026 21:40:23 GMT
- Last Modified
- Sun, 02 Aug 2026 21:40:49 GMT
1.0.7
Add Black and Red shop sign
- Game Version
- 1.7.0.54
- Created
- Sun, 02 Aug 2026 21:32:16 GMT
- Last Modified
- Sun, 02 Aug 2026 21:32:43 GMT
1.0.6
Retrait des dépendances
- Game Version
- 1.7.0.54
- Created
- Sun, 26 Jul 2026 19:00:27 GMT
- Last Modified
- Sun, 26 Jul 2026 19:00:53 GMT
1.0.5
Retrait des props lié a FM_metabolism2
- Game Version
- 1.7.0.54
- Created
- Sun, 26 Jul 2026 18:59:34 GMT
- Last Modified
- Sun, 26 Jul 2026 19:00:05 GMT
1.0.4
Retrait des props lié a FM_metabolism2
- Game Version
- 1.7.0.54
- Created
- Sun, 26 Jul 2026 18:58:33 GMT
- Last Modified
- Sun, 26 Jul 2026 18:59:06 GMT
1.0.3
FR Ajout de 7 panneaux de signalisation bilingues (FR/EN) pour les différents points de vente : Outils, Véhicules, Vêtements, Nourriture, Armurerie, Médical, Bureau de change. EN Added 7 bilingual (FR/EN) shop signage panels: Tools, Vehicles, Clothing, Food, Guns, Medical, Currency Exchange.
- Game Version
- 1.7.0.54
- Created
- Thu, 23 Jul 2026 19:21:38 GMT
- Last Modified
- Thu, 23 Jul 2026 19:22:11 GMT
1.0.2
=== CHANGELOG - ADZ_prop === --- FR --- Nouveautes : - Ajout d'une gourde rechargeable (ADZ_Canteen) - Remplissable aux points d'eau (fontaines, puits...) - Se boit directement en main (touche d'utilisation) - Jauge de niveau visible dans l'inventaire - Effet sonore a la consommation - Message d'avertissement quand elle est vide ou pleine Dependances : - Ajout de FM_Metabolism comme dependance requise (necessaire pour la gestion de la soif) --- EN --- New features: - Added a refillable canteen (ADZ_Canteen) - Can be refilled at water points (fountains, wells...) - Drinkable directly while held in hand (use key) - Fill level gauge visible in the inventory - Sound effect when drinking - Warning message when empty or full Dependencies: - Added FM_Metabolism as a required dependency (needed for thirst management)
- Game Version
- 1.7.0.54
- Created
- Wed, 22 Jul 2026 19:16:13 GMT
- Last Modified
- Wed, 22 Jul 2026 19:16:25 GMT
1.0.1
=== CHANGELOG - ADZ_prop === --- FR --- Nouveautes : - Ajout d'une gourde rechargeable (ADZ_Canteen) - Remplissable aux points d'eau (fontaines, puits...) - Se boit directement en main (touche d'utilisation) - Jauge de niveau visible dans l'inventaire - Effet sonore a la consommation - Message d'avertissement quand elle est vide ou pleine Dependances : - Ajout de FM_Metabolism comme dependance requise (necessaire pour la gestion de la soif) --- EN --- New features: - Added a refillable canteen (ADZ_Canteen) - Can be refilled at water points (fountains, wells...) - Drinkable directly while held in hand (use key) - Fill level gauge visible in the inventory - Sound effect when drinking - Warning message when empty or full Dependencies: - Added FM_Metabolism as a required dependency (needed for thirst management)
- Game Version
- 1.7.0.54
- Created
- Wed, 22 Jul 2026 19:12:52 GMT
- Last Modified
- Wed, 22 Jul 2026 19:13:02 GMT
1.0.0
- Game Version
- 1.7.0.54
- Created
- Sun, 19 Jul 2026 16:32:35 GMT
- Last Modified
- Sun, 19 Jul 2026 16:32:42 GMT
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