Strong Point
by SammyS_
Contributors
SammyS_
1.0.25
Strong Point 1.0.25 - Updated for Arma Reforger 1.9 - Fixed FOB building costs and build cap - Fixed Game Master budgets - Restored the new 1.9 gear and clutch keybinds - Restored the new DLC menu and notice
- Game Version
- 1.9.0.37
- Created
- Thu, 05 Nov 2026 22:17:08 GMT
- Last Modified
- Thu, 05 Nov 2026 22:18:00 GMT
1.0.24
- Game Version
- 1.8.0.13
- Created
- Sun, 01 Nov 2026 11:08:55 GMT
- Last Modified
- Sun, 01 Nov 2026 11:10:01 GMT
1.0.23
FOB building New things to build at a FOB: tall and short T-walls (plain, painted, numbered, and one with a firing slot) Jersey barriers (plain, striped, and topped with concertina wire) gabion walls (low, tall, a pillar, a corner and a wall with a firing step) a gabion guard tower a covered fighting position a checkpoint with a bar gate and chicane a vehicle repair pad The repair pad fixes vehicles parked on it, paid for from the FOB’s supplies, for the side that owns the FOB. Briefing The briefing at the war table now reads as an operation order: situation, mission, execution, service support, command and signal, with a new voice-over. Its rings are now drawn on the ground like the Game Master’s, so they no longer show through hills and floors. Maps A new tower symbol on the map and minimap: a radio mast on a numbered badge in its owner’s colour. Changes The minimap no longer turns by default. Turn it on in Settings > Interface > Strong Point > “Turn the minimap with me”. FOBs can hold far more builds than before (larger pieces were refused). Building at a FOB no longer asks for a rank. Mortar positions at a FOB: every mortar round now costs the FOB’s supplies, wherever in the FOB’s area the mortar stands. The ammunition in built machine-gun and AA emplacements stays in the gun. Supply runs: Supplies can’t be loaded back out of a FOB. A paid run needs the FOB to be at least 300 m from where the truck loaded. Each player has a short wait between paid deliveries. The player who loaded the truck at the shop is the one paid. Destroying a radio truck only pays if it had been out for two minutes and had left its base. Players who changed sides in the last 10 minutes aren’t paid for their old side’s truck or FOB. Towers can’t be captured while a pull or its hold is running. The Field Manual is rewritten, with pages for towers and FOBs. Ways to Earn lists supply runs and enemy FOBs. Fixes FOB building refused larger pieces with “Cannot build more compositions at this base”. Radio trucks: The game’s clean-up can no longer remove a working truck. A truck is only sent home when nobody from its side is near it, with a warning first. A truck that sinks or falls through the ground is recovered. The radio truck’s radio box no longer works as an arsenal. The voice and radio display (who is talking) sits above the minimap and the contract card. The wardrobe could get stuck after a second click until you died. The tower alarm could keep going on the end screen. The intel run could run out while the carrier was holding the drop zone. Deployed radios and spawn points placed by a Game Master no longer get a base safe zone. The controls card in the briefing shows controller buttons. Many smaller fixes to the minimap, map markers, the shop and FOB capture messages.
- Game Version
- 1.8.0.13
- Created
- Fri, 30 Oct 2026 19:19:51 GMT
- Last Modified
- Fri, 30 Oct 2026 19:20:50 GMT
1.0.22
New FOBs (forward operating bases) Buy a FOB crate in the shop (Equipment, $5,000, level 10). Hold the crate and place it like a mine. The preview shows the tent and radio mast exactly where they will stand. The preview turns red where a FOB can’t go: inside any base or safe zone, on ground that is too uneven, with someone or a vehicle in the way, within 100 m of another FOB, or during warm-up. Trying to place on red tells you why. The crate becomes your side’s field tent with a radio mast. Build fortifications within 50 m of your FOB with the game’s build mode. Building uses the FOB’s supplies, and dismantling gives them back. Only your side can build there. Up to 2 FOBs per side. A FOB is not a spawn point. Picking a crate back up puts it in your backpack or vest. FOBs are cleared at the end of the match. Supplies Base supplies are unlimited, but you have to bring them. A truck within 100 m of your side’s shop can load supplies. Drive them to your FOB and unload. A FOB starts with 300 supplies and holds up to 3,000. Supply runs pay: $100 and 20 XP for every 100 supplies you deliver from your shop to your FOB. A full truck pays $1,500 and 300 XP. Taking FOBs Every FOB shows on every side’s map, war table and minimap, in its owner’s colour. Capture an enemy FOB by staying within 20 m of it for 60 seconds. Its owners nearby pause the capture, and it drains when you leave. A captured FOB keeps its builds and supplies and becomes yours. Rifle fire barely scratches a FOB. Explosives and vehicles take it down. Capturing or destroying an enemy FOB pays everyone on your side $1,000 and 500 XP, and HQ calls it out. Maps Listening posts now show on the minimap. On every map, towers use a tower symbol with the tower’s number inside it. New option in Settings > Interface > Strong Point: “Turn the minimap with me”. The minimap turns as you do and draws the buildings and roads around you. Audio New Settings > Audio > Strong Point section: an HQ announcer volume slider, and the Reward sounds switch (it existed before but never showed). Changes Intel: handing in the folder now takes 60 seconds in the drop zone (was 5). Leaving the drop zone resets it. Fixes Ping and Give up can be bound again after being unbound. New key rows: Ping wheel (hold) and Call a medic. Stability: gun parts you swap out in the shop now go into your kit instead of being deleted. Radio trucks are no longer removed by the game’s clean-up after sitting parked for 20 minutes. Shop items the server doesn’t have are now hidden, instead of charging you and refunding you. A clothing pick the game refuses is no longer saved. A saved pick that stops working is forgotten once, with a message. Mines no longer trip the launcher slot rule. Fixed load errors from the listening post lamps. Admin roles granted at the same moment as another role change no longer cause an error.
- Game Version
- 1.8.0.13
- Created
- Fri, 30 Oct 2026 13:21:50 GMT
- Last Modified
- Fri, 30 Oct 2026 13:22:31 GMT
1.0.21
- Game Version
- 1.8.0.13
- Created
- Tue, 27 Oct 2026 20:30:34 GMT
- Last Modified
- Tue, 27 Oct 2026 20:31:31 GMT
1.0.20
- Game Version
- 1.8.0.13
- Created
- Tue, 27 Oct 2026 00:11:43 GMT
- Last Modified
- Tue, 27 Oct 2026 00:13:17 GMT
1.0.19
- Game Version
- 1.8.0.13
- Created
- Mon, 26 Oct 2026 19:53:09 GMT
- Last Modified
- Mon, 26 Oct 2026 19:54:26 GMT
1.0.18
- Game Version
- 1.8.0.13
- Created
- Mon, 26 Oct 2026 19:16:51 GMT
- Last Modified
- Mon, 26 Oct 2026 19:17:59 GMT
1.0.17
- Game Version
- 1.8.0.13
- Created
- Mon, 26 Oct 2026 00:41:23 GMT
- Last Modified
- Mon, 26 Oct 2026 00:42:47 GMT
1.0.16
- Game Version
- 1.8.0.13
- Created
- Sun, 25 Oct 2026 23:40:13 GMT
- Last Modified
- Sun, 25 Oct 2026 23:41:39 GMT
1.0.15
- Game Version
- 1.8.0.13
- Created
- Sun, 25 Oct 2026 22:02:56 GMT
- Last Modified
- Sun, 25 Oct 2026 22:04:11 GMT
1.0.14
- Game Version
- 1.8.0.13
- Created
- Sun, 25 Oct 2026 21:58:30 GMT
- Last Modified
- Sun, 25 Oct 2026 21:59:59 GMT
1.0.13
- Game Version
- 1.8.0.13
- Created
- Sat, 24 Oct 2026 19:42:52 GMT
- Last Modified
- Sat, 24 Oct 2026 19:43:26 GMT
1.0.12
- Game Version
- 1.8.0.13
- Created
- Sat, 24 Oct 2026 19:22:38 GMT
- Last Modified
- Sat, 24 Oct 2026 19:23:22 GMT
1.0.11
- Game Version
- 1.8.0.13
- Created
- Sat, 24 Oct 2026 17:30:45 GMT
- Last Modified
- Sat, 24 Oct 2026 17:31:03 GMT
1.0.10
- Game Version
- 1.8.0.13
- Created
- Sat, 24 Oct 2026 16:55:52 GMT
- Last Modified
- Sat, 24 Oct 2026 16:56:28 GMT
1.0.9
- Game Version
- 1.8.0.13
- Created
- Sat, 24 Oct 2026 16:32:05 GMT
- Last Modified
- Sat, 24 Oct 2026 16:32:21 GMT
1.0.8
- Game Version
- 1.8.0.13
- Created
- Sat, 24 Oct 2026 16:27:00 GMT
- Last Modified
- Sat, 24 Oct 2026 16:27:39 GMT
1.0.7
- Game Version
- 1.8.0.13
- Created
- Sat, 24 Oct 2026 14:21:28 GMT
- Last Modified
- Sat, 24 Oct 2026 14:22:12 GMT
1.0.6
- Game Version
- 1.8.0.13
- Created
- Sat, 24 Oct 2026 12:20:11 GMT
- Last Modified
- Sat, 24 Oct 2026 12:20:46 GMT
1.0.5
- Game Version
- 1.8.0.13
- Created
- Fri, 23 Oct 2026 23:08:32 GMT
- Last Modified
- Fri, 23 Oct 2026 23:09:10 GMT
1.0.4
- Game Version
- 1.8.0.13
- Created
- Fri, 23 Oct 2026 21:19:32 GMT
- Last Modified
- Fri, 23 Oct 2026 21:20:07 GMT
1.0.3
- Game Version
- 1.8.0.13
- Created
- Fri, 23 Oct 2026 21:14:16 GMT
- Last Modified
- Fri, 23 Oct 2026 21:16:56 GMT
1.0.2
- Game Version
- 1.8.0.13
- Created
- Fri, 23 Oct 2026 20:45:03 GMT
- Last Modified
- Fri, 23 Oct 2026 20:45:29 GMT
1.0.1
- Game Version
- 1.8.0.13
- Created
- Fri, 23 Oct 2026 19:53:52 GMT
- Last Modified
- Fri, 23 Oct 2026 19:54:21 GMT
1.0.0
- Game Version
- 1.8.0.13
- Created
- Fri, 23 Oct 2026 18:53:05 GMT
- Last Modified
- Fri, 23 Oct 2026 18:53:31 GMT
0.9.5
- Game Version
- 1.8.0.13
- Created
- Wed, 21 Oct 2026 16:15:45 GMT
- Last Modified
- Wed, 21 Oct 2026 16:16:22 GMT
0.9.4
- Game Version
- 1.8.0.13
- Created
- Sun, 18 Oct 2026 17:58:48 GMT
- Last Modified
- Sun, 18 Oct 2026 17:59:31 GMT
0.9.3
- Game Version
- 1.8.0.13
- Created
- Sun, 18 Oct 2026 17:07:15 GMT
- Last Modified
- Sun, 18 Oct 2026 17:07:41 GMT
0.9.2
Fixed some issues with clothing and equipment
- Game Version
- 1.8.0.13
- Created
- Sun, 18 Oct 2026 16:18:00 GMT
- Last Modified
- Sun, 18 Oct 2026 16:18:39 GMT

