Enemy Wave Spawner

by risetolegend101

1.0.48

Added two crewed Soviet NSV anti-air emplacements around player-helicopter drop-offs. AA gunners scan the approach and engage incoming UH-1 shuttles with real, destructible tracer fire.
Game Version
1.7.0.54
Created
Mon, 20 Jul 2026 05:24:40 GMT
Last Modified
Mon, 20 Jul 2026 05:24:44 GMT

1.0.47

Slightly increased helicopter cruise speeds for faster insertion and shuttle travel while keeping landing approaches unchanged.
Game Version
1.7.0.54
Created
Mon, 20 Jul 2026 04:53:37 GMT
Last Modified
Mon, 20 Jul 2026 04:53:39 GMT

1.0.46

Added a reusable American UH-1H player shuttle with dedicated expert US pilot, placeable pickup and drop-off zones, automatic nearby-player boarding, terrain-safe flight, landing, unloading, return, and continuous repeat service.
Game Version
1.7.0.54
Created
Mon, 20 Jul 2026 04:25:46 GMT
Last Modified
Mon, 20 Jul 2026 04:25:49 GMT

1.0.45

Helicopters now scan the full route before takeoff, climb above the highest terrain with ninety meters of tree clearance, maintain that safe elevation across mountains, and use terrain-aware approaches on outbound and return flights.
Game Version
1.7.0.54
Created
Mon, 20 Jul 2026 03:04:57 GMT
Last Modified
Mon, 20 Jul 2026 03:05:01 GMT

1.0.44

Helicopters now scan the full route before takeoff, climb above the highest terrain with ninety meters of tree clearance, maintain that safe elevation across mountains, and use terrain-aware approaches on outbound and return flights.
Game Version
1.7.0.54
Created
Mon, 20 Jul 2026 03:01:49 GMT
Last Modified
Mon, 20 Jul 2026 03:01:52 GMT

1.0.43

Upgraded the battlefield director for large operations: counts living soldiers, scales global strength with player population, allocates up to 72 soldiers per contested objective, reacts to recent losses, sizes deployment batches from force shortfalls, and enforces a 120-enemy hard ceiling.
Game Version
1.7.0.54
Created
Mon, 20 Jul 2026 02:17:05 GMT
Last Modified
Mon, 20 Jul 2026 02:17:08 GMT

1.0.42

Added a safe five-minute corpse cleaner that tracks addon-spawned enemy infantry and pilots, removes only confirmed dead characters, and preserves living or incapacitated soldiers and players.
Game Version
1.7.0.54
Created
Mon, 20 Jul 2026 01:53:27 GMT
Last Modified
Mon, 20 Jul 2026 01:53:30 GMT

1.0.41

Added a smart battlefield director that evaluates nearby players, close objective pressure, committed enemy strength, capacity, helicopter cooldown, and active insertions before deciding when and how strongly to reinforce.
Game Version
1.7.0.54
Created
Mon, 20 Jul 2026 01:39:44 GMT
Last Modified
Mon, 20 Jul 2026 01:39:48 GMT

1.0.40

Fixed wave accounting and capacity handling: full-budget waves now defer without consuming a wave, logs report actual groups, overlapping objectives safely share capacity, and helicopters close fully to the hot LZ.
Game Version
1.7.0.54
Created
Mon, 20 Jul 2026 01:07:38 GMT
Last Modified
Mon, 20 Jul 2026 01:07:41 GMT

1.0.39

Hot-LZ insertion now unloads from a ten-foot hover, holds exactly seven seconds, forces out remaining cargo, then immediately returns to base.
Game Version
1.7.0.54
Created
Mon, 20 Jul 2026 00:49:27 GMT
Last Modified
Mon, 20 Jul 2026 00:49:31 GMT

1.0.38

Hot-LZ flight profile: faster cruise and approach, quicker controlled touchdown, two-second troop exit window, and immediate return climb.
Game Version
1.7.0.54
Created
Sat, 18 Jul 2026 09:55:34 GMT
Last Modified
Sat, 18 Jul 2026 09:55:38 GMT

1.0.37

Mi-8 now maintains a controlled final descent until physical wheel contact at both the landing zone and staging base.
Game Version
1.7.0.54
Created
Sat, 18 Jul 2026 09:52:26 GMT
Last Modified
Sat, 18 Jul 2026 09:52:29 GMT

1.0.36

Helicopter infantry now attacks the closest active unfinished objective after every passenger disembarks.
Game Version
1.7.0.54
Created
Sat, 18 Jul 2026 09:43:03 GMT
Last Modified
Sat, 18 Jul 2026 09:43:06 GMT

1.0.35

Cargo troops are now locked aboard during boarding, vertical takeoff, cruise, and approach. Exit actions are interrupted and any early dismount is immediately reseated; unloading is enabled only after actual LZ ground contact.
Game Version
1.7.0.54
Created
Sat, 18 Jul 2026 09:38:41 GMT
Last Modified
Sat, 18 Jul 2026 09:38:44 GMT

1.0.34

Multiple helicopters now use widely separated staging pads, separate LZ touchdown points, and parallel 200/250/300-foot altitude lanes. Touchdown requires actual landing-gear ground contact before unloading.
Game Version
1.7.0.54
Created
Sat, 18 Jul 2026 09:28:30 GMT
Last Modified
Sat, 18 Jul 2026 09:28:33 GMT

1.0.33

Helicopters now fully touch down, hold until every cargo soldier exits while the pilot remains aboard, vertically take off again, return directly to the original spawn, and complete a final landing.
Game Version
1.7.0.54
Created
Sat, 18 Jul 2026 09:13:59 GMT
Last Modified
Sat, 18 Jul 2026 09:14:02 GMT

1.0.32

Replaced AI helicopter waypoints with an independent server-side flight controller. Mi-8s now use controlled vertical climb, direct LZ cruise, braking, descent, touchdown, and safe cargo unloading without DarcChopper.
Game Version
1.7.0.54
Created
Sat, 18 Jul 2026 08:57:35 GMT
Last Modified
Sat, 18 Jul 2026 08:57:39 GMT

1.0.31

Helicopter insertions now use a three-stage flight plan: vertical takeoff, direct cruise to the placed landing zone at a randomized 200-300 feet, then descent and touchdown. Cargo only unloads near the ground at the LZ.
Game Version
1.7.0.54
Created
Sat, 18 Jul 2026 08:42:43 GMT
Last Modified
Sat, 18 Jul 2026 08:42:46 GMT

1.0.30

Expert helicopter pilots now register the Mi-8 as their assigned vehicle before receiving the landing-zone waypoint, preventing infantry-style dismount behavior and improving flight routing.
Game Version
1.7.0.54
Created
Sat, 18 Jul 2026 08:30:23 GMT
Last Modified
Sat, 18 Jul 2026 08:30:27 GMT

1.0.29

Recover a cargo group deleted during initialization, then retry helicopter seating instead of aborting before the dedicated pilot boards.
Game Version
1.7.0.54
Created
Sat, 18 Jul 2026 08:19:03 GMT
Last Modified
Sat, 18 Jul 2026 08:19:06 GMT

1.0.28

Resolve or recreate each dedicated pilot AI group immediately before seating so a transient group cannot abort helicopter setup.
Game Version
1.7.0.54
Created
Sat, 18 Jul 2026 08:10:01 GMT
Last Modified
Sat, 18 Jul 2026 08:10:05 GMT

1.0.27

Create each dedicated pilot group directly, spawn regular wave members immediately, and retain living groups assigned to active Editable Objectives regardless of GM camera distance.
Game Version
1.7.0.54
Created
Sat, 18 Jul 2026 07:59:15 GMT
Last Modified
Sat, 18 Jul 2026 07:59:19 GMT

1.0.26

Spawn a dedicated vanilla USSR helicopter pilot for every Mi-8 and make that pilot the sole member of its flight group.
Game Version
1.7.0.54
Created
Sat, 18 Jul 2026 07:48:33 GMT
Last Modified
Sat, 18 Jul 2026 07:48:35 GMT

1.0.25

Reserve the flight-group leader exclusively for the pilot seat and verify that exact character before issuing the flight order.
Game Version
1.7.0.54
Created
Sat, 18 Jul 2026 07:37:34 GMT
Last Modified
Sat, 18 Jul 2026 07:37:38 GMT

1.0.24

Verify a flight-crew agent actually occupies the pilot seat before starting the engine and assigning the landing-zone flight.
Game Version
1.7.0.54
Created
Sat, 18 Jul 2026 07:23:56 GMT
Last Modified
Sat, 18 Jul 2026 07:23:59 GMT

1.0.23

Keep helicopter crew and cargo groups alive during initialization and resolve them through a stable insertion record.
Game Version
1.7.0.54
Created
Sat, 18 Jul 2026 07:11:00 GMT
Last Modified
Sat, 18 Jul 2026 07:11:04 GMT

1.0.22

Hold cargo troops aboard until the Mi-8 reaches the landing zone, then disembark and attack.
Game Version
1.7.0.54
Created
Sat, 18 Jul 2026 06:54:49 GMT
Last Modified
Sat, 18 Jul 2026 06:54:53 GMT

1.0.21

Protect helicopter flight-crew and cargo groups from distance cleanup while traveling from remote staging bases.
Game Version
1.7.0.54
Created
Sat, 18 Jul 2026 06:33:23 GMT
Last Modified
Sat, 18 Jul 2026 06:33:26 GMT

1.0.20

Separate Mi-8 flight crew from cargo troops. Pilots now remain aboard while only the landing squad unloads and attacks.
Game Version
1.7.0.54
Created
Sat, 18 Jul 2026 06:27:16 GMT
Last Modified
Sat, 18 Jul 2026 06:27:19 GMT

1.0.19

Add placeable Helicopter Staging Base areas. Mi-8 transports and enemy squads now stage, board, take off, fly to the nearest landing zone, and unload.
Game Version
1.7.0.54
Created
Sat, 18 Jul 2026 06:15:10 GMT
Last Modified
Sat, 18 Jul 2026 06:15:14 GMT

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