BUSHWAR Survive

by Ridenour_usmc

1.0.17

Game Version
1.8.0.13
Created
Sun, 06 Sep 2026 18:38:32 GMT
Last Modified
Sun, 06 Sep 2026 18:38:38 GMT

1.0.16

Game Version
1.8.0.13
Created
Fri, 04 Sep 2026 17:09:32 GMT
Last Modified
Fri, 04 Sep 2026 17:09:49 GMT

1.0.15

Check the discord
Game Version
1.8.0.10
Created
Mon, 24 Aug 2026 18:52:48 GMT
Last Modified
Mon, 24 Aug 2026 18:52:54 GMT

1.0.14

Game Version
1.8.0.10
Created
Mon, 24 Aug 2026 13:24:51 GMT
Last Modified
Mon, 24 Aug 2026 13:24:56 GMT

1.0.13

Check Discord for latest
Game Version
1.8.0.10
Created
Mon, 24 Aug 2026 04:07:07 GMT
Last Modified
Mon, 24 Aug 2026 04:07:21 GMT

1.0.12

Game Version
1.8.0.10
Created
Mon, 24 Aug 2026 02:12:19 GMT
Last Modified
Mon, 24 Aug 2026 02:12:26 GMT

1.0.11

- Rigs default to two canteen mounts, so webbing from other mods  can carry both pouches.
- Fixed ration weights: jerky 0.1 kg and MRE 0.6 kg, not 1.0 and 1.5
- Canteens found in the world are inert again, as before the last update; arsenal canteens are unaffected
Game Version
1.8.0.10
Created
Tue, 18 Aug 2026 20:29:10 GMT
Last Modified
Tue, 18 Aug 2026 20:29:15 GMT

1.0.10

Hotfix: eating and drinking could silently fail.

- Fixed consuming being rejected when another gadget was held (map, compass,
  binoculars, second canteen)
- Fixes eating and drinking inside vehicles, which always goes through the inventory
Game Version
1.8.0.10
Created
Tue, 18 Aug 2026 02:36:21 GMT
Last Modified
Tue, 18 Aug 2026 02:36:35 GMT

1.0.9

Canteens mount externally on your webbing instead of taking up pack space.

- Canteens hang on the rig where you can see and reach them, with a dedicated
  inventory slot for each
- Carry limit comes from the rig: two on rifleman, MG, grenadier and sniper
  webbing, one on automatic rifleman, commander and officer. No rig, no
  external canteen
- Remove your webbing and the canteens go with it
- Water has weight — a full canteen is roughly a kilo heavier than an empty one
- US rigs no longer come with decorative canteens; draw yours from the arsenal
- Every canteen in the world is now a working one, including looted ones
- Fixed doubled breathing audio at low stamina
Game Version
1.8.0.10
Created
Tue, 18 Aug 2026 02:29:01 GMT
Last Modified
Tue, 18 Aug 2026 02:29:19 GMT

1.0.8

You can now eat, drink and take your pills from any vehicle seat - driver and pilot included. Open inventory, select the item, hit Use. Same as bandaging.
AI no longer gets hungry, thirsty or sick - this fight is yours.
Slowed the thirst and hunger down a bit after the crying - each stage lasts about two minutes longer now.
New players get a hint the first time thirst or hunger hits explaining exactly what to do about it.
Added eating and pill sounds.
Game Version
1.8.0.10
Created
Fri, 14 Aug 2026 02:15:42 GMT
Last Modified
Fri, 14 Aug 2026 02:15:51 GMT

1.0.7

HUD
New status icons (bottom right): thirst, hunger, and sickness. Each appears when the condition sets in and clears only when you've dealt with it.
Survival overhaul
Hunger and thirst now have real consequences. Run completely dry and dehydration damages you until you drink or die. Run completely out of food and starvation does the same, slower.
Stay well fed AND well watered (both above 75%) and your health slowly recovers. Food and water are now how you heal in the bush.
Exhaustion is felt: heavy breathing and tunnel vision build as you tire — sprinting, thirst, and sickness all push you toward it.
Rebalanced thirst/hunger pacing and consumable weights and sizes — food now fits in pockets at realistic weights.
Bush sickness — the Rhodesian bush kills more men than bullets:
Malaria — risked outdoors at night. Recurring fever waves: shivers, wheezing, tunnel vision, crippled stamina, slow health drain. Cure: Malaria Pills (new item).
Bilharzia — risked wading or swimming in wild water. Chronic fatigue that guts your stamina until treated. Cure: Malaria Pills.
Dysentery — from drinking dirty water, as before, but now curable with Tetracycline Tablets (new item) if you act before it takes you. Iodine tablets remain the prevention.
Both medicines available in the Medical Equipment Crate. No health regen while sick — medicine first, then food.
Full audio: shivers, sickness cues, and exhausted breathing.
Tunables — everything (timings, damage rates, sickness chances, master switches) exposed in game mode attributes under "BUSHWAR Survive".
Game Version
1.7.0.54
Created
Thu, 13 Aug 2026 04:30:35 GMT
Last Modified
Thu, 13 Aug 2026 04:30:42 GMT

1.0.6

Changed Crackers on Soviet Ration to Canned Food.
Game Version
1.7.0.54
Created
Fri, 31 Jul 2026 21:27:07 GMT
Last Modified
Fri, 31 Jul 2026 21:27:12 GMT

1.0.5

Added new animation for eating, Effects should take place now, and sounds added when consuming, along with when hungry and thirsty.
Game Version
1.7.0.54
Created
Mon, 27 Jul 2026 04:52:43 GMT
Last Modified
Mon, 27 Jul 2026 04:52:49 GMT

1.0.4

Game Version
1.7.0.54
Created
Fri, 24 Jul 2026 12:26:32 GMT
Last Modified
Fri, 24 Jul 2026 12:26:41 GMT

1.0.3

Removed mag packing for time being.
Game Version
1.7.0.54
Created
Fri, 24 Jul 2026 11:23:18 GMT
Last Modified
Fri, 24 Jul 2026 11:23:24 GMT

1.0.2

Added repacking mags and ammo carrying. Basically you need to pack your mags before you go fight.
Game Version
1.7.0.54
Created
Fri, 17 Jul 2026 04:29:37 GMT
Last Modified
Fri, 17 Jul 2026 04:29:46 GMT

1.0.1

Added Dysentery, the need to purify water collected from bodies of water prior to drinking.
Game Version
1.7.0.54
Created
Thu, 16 Jul 2026 01:02:55 GMT
Last Modified
Thu, 16 Jul 2026 01:02:58 GMT

1.0.0

Game Version
1.7.0.54
Created
Wed, 15 Jul 2026 21:30:21 GMT
Last Modified
Wed, 15 Jul 2026 21:30:26 GMT

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