BUSHWAR Survive
by Ridenour_usmc
1.0.17
- Game Version
- 1.8.0.13
- Created
- Sun, 06 Sep 2026 18:38:32 GMT
- Last Modified
- Sun, 06 Sep 2026 18:38:38 GMT
1.0.16
- Game Version
- 1.8.0.13
- Created
- Fri, 04 Sep 2026 17:09:32 GMT
- Last Modified
- Fri, 04 Sep 2026 17:09:49 GMT
1.0.15
Check the discord
- Game Version
- 1.8.0.10
- Created
- Mon, 24 Aug 2026 18:52:48 GMT
- Last Modified
- Mon, 24 Aug 2026 18:52:54 GMT
1.0.14
- Game Version
- 1.8.0.10
- Created
- Mon, 24 Aug 2026 13:24:51 GMT
- Last Modified
- Mon, 24 Aug 2026 13:24:56 GMT
1.0.13
Check Discord for latest
- Game Version
- 1.8.0.10
- Created
- Mon, 24 Aug 2026 04:07:07 GMT
- Last Modified
- Mon, 24 Aug 2026 04:07:21 GMT
1.0.12
- Game Version
- 1.8.0.10
- Created
- Mon, 24 Aug 2026 02:12:19 GMT
- Last Modified
- Mon, 24 Aug 2026 02:12:26 GMT
1.0.11
- Rigs default to two canteen mounts, so webbing from other mods can carry both pouches. - Fixed ration weights: jerky 0.1 kg and MRE 0.6 kg, not 1.0 and 1.5 - Canteens found in the world are inert again, as before the last update; arsenal canteens are unaffected
- Game Version
- 1.8.0.10
- Created
- Tue, 18 Aug 2026 20:29:10 GMT
- Last Modified
- Tue, 18 Aug 2026 20:29:15 GMT
1.0.10
Hotfix: eating and drinking could silently fail. - Fixed consuming being rejected when another gadget was held (map, compass, binoculars, second canteen) - Fixes eating and drinking inside vehicles, which always goes through the inventory
- Game Version
- 1.8.0.10
- Created
- Tue, 18 Aug 2026 02:36:21 GMT
- Last Modified
- Tue, 18 Aug 2026 02:36:35 GMT
1.0.9
Canteens mount externally on your webbing instead of taking up pack space. - Canteens hang on the rig where you can see and reach them, with a dedicated inventory slot for each - Carry limit comes from the rig: two on rifleman, MG, grenadier and sniper webbing, one on automatic rifleman, commander and officer. No rig, no external canteen - Remove your webbing and the canteens go with it - Water has weight — a full canteen is roughly a kilo heavier than an empty one - US rigs no longer come with decorative canteens; draw yours from the arsenal - Every canteen in the world is now a working one, including looted ones - Fixed doubled breathing audio at low stamina
- Game Version
- 1.8.0.10
- Created
- Tue, 18 Aug 2026 02:29:01 GMT
- Last Modified
- Tue, 18 Aug 2026 02:29:19 GMT
1.0.8
You can now eat, drink and take your pills from any vehicle seat - driver and pilot included. Open inventory, select the item, hit Use. Same as bandaging. AI no longer gets hungry, thirsty or sick - this fight is yours. Slowed the thirst and hunger down a bit after the crying - each stage lasts about two minutes longer now. New players get a hint the first time thirst or hunger hits explaining exactly what to do about it. Added eating and pill sounds.
- Game Version
- 1.8.0.10
- Created
- Fri, 14 Aug 2026 02:15:42 GMT
- Last Modified
- Fri, 14 Aug 2026 02:15:51 GMT
1.0.7
HUD New status icons (bottom right): thirst, hunger, and sickness. Each appears when the condition sets in and clears only when you've dealt with it. Survival overhaul Hunger and thirst now have real consequences. Run completely dry and dehydration damages you until you drink or die. Run completely out of food and starvation does the same, slower. Stay well fed AND well watered (both above 75%) and your health slowly recovers. Food and water are now how you heal in the bush. Exhaustion is felt: heavy breathing and tunnel vision build as you tire — sprinting, thirst, and sickness all push you toward it. Rebalanced thirst/hunger pacing and consumable weights and sizes — food now fits in pockets at realistic weights. Bush sickness — the Rhodesian bush kills more men than bullets: Malaria — risked outdoors at night. Recurring fever waves: shivers, wheezing, tunnel vision, crippled stamina, slow health drain. Cure: Malaria Pills (new item). Bilharzia — risked wading or swimming in wild water. Chronic fatigue that guts your stamina until treated. Cure: Malaria Pills. Dysentery — from drinking dirty water, as before, but now curable with Tetracycline Tablets (new item) if you act before it takes you. Iodine tablets remain the prevention. Both medicines available in the Medical Equipment Crate. No health regen while sick — medicine first, then food. Full audio: shivers, sickness cues, and exhausted breathing. Tunables — everything (timings, damage rates, sickness chances, master switches) exposed in game mode attributes under "BUSHWAR Survive".
- Game Version
- 1.7.0.54
- Created
- Thu, 13 Aug 2026 04:30:35 GMT
- Last Modified
- Thu, 13 Aug 2026 04:30:42 GMT
1.0.6
Changed Crackers on Soviet Ration to Canned Food.
- Game Version
- 1.7.0.54
- Created
- Fri, 31 Jul 2026 21:27:07 GMT
- Last Modified
- Fri, 31 Jul 2026 21:27:12 GMT
1.0.5
Added new animation for eating, Effects should take place now, and sounds added when consuming, along with when hungry and thirsty.
- Game Version
- 1.7.0.54
- Created
- Mon, 27 Jul 2026 04:52:43 GMT
- Last Modified
- Mon, 27 Jul 2026 04:52:49 GMT
1.0.4
- Game Version
- 1.7.0.54
- Created
- Fri, 24 Jul 2026 12:26:32 GMT
- Last Modified
- Fri, 24 Jul 2026 12:26:41 GMT
1.0.3
Removed mag packing for time being.
- Game Version
- 1.7.0.54
- Created
- Fri, 24 Jul 2026 11:23:18 GMT
- Last Modified
- Fri, 24 Jul 2026 11:23:24 GMT
1.0.2
Added repacking mags and ammo carrying. Basically you need to pack your mags before you go fight.
- Game Version
- 1.7.0.54
- Created
- Fri, 17 Jul 2026 04:29:37 GMT
- Last Modified
- Fri, 17 Jul 2026 04:29:46 GMT
1.0.1
Added Dysentery, the need to purify water collected from bodies of water prior to drinking.
- Game Version
- 1.7.0.54
- Created
- Thu, 16 Jul 2026 01:02:55 GMT
- Last Modified
- Thu, 16 Jul 2026 01:02:58 GMT
1.0.0
- Game Version
- 1.7.0.54
- Created
- Wed, 15 Jul 2026 21:30:21 GMT
- Last Modified
- Wed, 15 Jul 2026 21:30:26 GMT
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