Summary
The bush doesn't care about your rank. Water and food now matter — manage them or feel it.
Description
Every soldier gets thirsty; sprinting and hard work dry you out faster. Dehydration caps your stamina — the bar visibly stops refilling short. A parched trooper is a slow trooper. Drink from canteens (US and Soviet patterns, full drinking animation, cap unscrew and all). Refill at water trailers, farm tanks and well pumps across the map. Canteen shows its remaining water right in your inventory.
Hunger wears down your body's resilience — a starving man bruises easy. MRE and Army Ration — a proper meal, drops the wrapper when finished. Jerky — light snack for the patrol pouch. Eat with the [R] key, litter falls where you stand. Police your brass, police your trash — or don't.
Beer Drinkable beer bottles. Empty bottle drops when you kill it — some land standing, some roll on their side. Drinking has consequences: blur and a warm glow. "Ek se, ek se!" Crate of Beer — a wooden crate of five. Carry it two-handed to the boys (needs a free weapon slot — it takes both hands), set it down anywhere, no fuss. Take beers straight from the crate and watch it empty bottle by bottle. Notes Works on any scenario — no gamemode setup required. No game mode present = stock behaviour, never a broken server. Server-authoritative; effects and stock replicate to all clients. Tunables (drain rates, thresholds, drunk duration) exposed on the game mode for server owners.
Brewed for the BUSHWAR servers. Stay hydrated, stay in the fight.
License
Arma Public License No Derivatives (APL-ND)