ATG Core
by Smudge202
8.3.1
ADDED - Config reload and write-back: the JSON is re-applied over the live config, written back with a .bak, and re-sent to connected clients. - ATG_Settings, the shared config root every ATG mod contributes to, and the ATG settings tab. - A per-player send queue for ATG settings: the server sends a block, waits for that player's game to say it has applied it, and only then sends more. Every player is paced at whatever speed they can manage. - A mod declares how important its settings are, splits a large set into segments, and can withhold the parts no client reads. - Four server dials for the pacing, under Settings replication — block size, a ceiling on unacknowledged data, and packet-loss and round-trip-time brakes. - A connection test that measures what a client can actually take, reported back with its own consent dialog. - Deploy is held until the settings a player needs in order to spawn correctly have arrived. - A multiple-choice row in the ATG settings tab, writing back a whole-number setting. CHANGED - Subsystems honour a reload rather than only a restart. - Both send paths — the join-time set and a later change — go through the queue instead of firing every config in one frame. - A struggling connection is given smaller bursts with a gap between them, judged on packet loss and round-trip time together, and never sped up. - Server message settings are withheld from clients entirely. - A player sets their own log verbosity rather than being handed the server's.
- Game Version
- 1.8.0.13
- Created
- Wed, 23 Sep 2026 12:30:11 GMT
- Last Modified
- Wed, 23 Sep 2026 12:30:13 GMT
8.3.0
CHANGED - Every ATG mod's settings now merge into one shared config resource - A world can restate any mod's settings by id, without touching that mod - A mod loaded without ATG Core falls back to its own file under Configs/ATG
- Game Version
- 1.8.0.13
- Created
- Tue, 08 Sep 2026 08:54:25 GMT
- Last Modified
- Tue, 08 Sep 2026 08:54:28 GMT
8.2.0
ADDED - ATG tab in the settings menu, where ATG mods add their client-side preferences CHANGED - Clients now repeat the settings request until the server answers, instead of asking once - Client-side settings logging is reported at normal verbosity so a failed handshake is visible REMOVED - Map cursor readouts, which have moved to ATG Map
- Game Version
- 1.8.0.10
- Created
- Fri, 28 Aug 2026 16:07:37 GMT
- Last Modified
- Fri, 28 Aug 2026 16:07:40 GMT
8.1.0
ADDED - Rotating and daily server messages, configured from atg-broadcast.json - A log verbosity level every ATG mod inherits unless it sets its own CHANGED - The cached config is dropped on world teardown, so a reload re-reads it
- Game Version
- 1.8.0.10
- Created
- Thu, 20 Aug 2026 19:06:35 GMT
- Last Modified
- Thu, 20 Aug 2026 19:06:38 GMT
8.0.0
ADDED - A settings file that cannot be parsed is now reported instead of ignored - A settings file that is read but changes nothing is now reported, which is what a bool written as 1 does Rebuilt for Arma Reforger 1.8.
- Game Version
- 1.8.0.10
- Created
- Sat, 15 Aug 2026 23:02:07 GMT
- Last Modified
- Sat, 15 Aug 2026 23:02:11 GMT
7.0.0
- Game Version
- 1.7.0.54
- Created
- Sat, 08 Aug 2026 00:40:46 GMT
- Last Modified
- Sat, 08 Aug 2026 00:40:49 GMT
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