Summary
Shares kill credit and XP with the entire vehicle combat crew — when one crewman gets a kill, the driver, gunner and commander all get credited. Passengers in cargo don't count.
Description
CIE Shared Experience
Splits kill rewards across the whole combat crew of a vehicle. When a gunner (or anyone crewing the vehicle) takes down an enemy, the driver and commander get credited too — because winning a fight is teamwork by the entire crew, not just whoever pulled the trigger.
What gets shared:
Kill count in the CIE server statistics (database)
Kill count on the in-match scoreboard (TAB) — for player kills
XP — for both player and AI kills
Who receives it: driver/pilot, gunner and commander (all combat positions). Cargo passengers do not.
Details:
The actual shooter is never double-rewarded — the base game already credits them; we only pass the reward up to the rest of the crew.
Team kills, war crimes and suicides are not shared with the crew.
Fully server-side (authority only) — the client calculates nothing.
Built for the Conflict in Europe (CIE) server network and integrated with CIE Admin Tools.
License
Arma Public License No Derivatives (APL-ND)