ATG Faction PMC

by Smudge202

8.2.3

ADDED

- The S105 and the S1203 join the wheeled fleet
- A tier 5 misc catalogue

CHANGED

- The UH1H carries a new ATG livery
- Clothing, weapon and vehicle catalogues updated across the tiers
Game Version
1.8.0.13
Created
Wed, 09 Sep 2026 14:16:17 GMT
Last Modified
Wed, 09 Sep 2026 14:16:36 GMT

8.2.2

ADDED
- The deployable relay is placeable from the Game Master content browser
- The base and field antennas state their own data band reach

CHANGED
- Tier catalogues reworked across STG1 to STG5 for clothing, equipment and weapons
- Character loadouts reworked, including vests and magazines

REMOVED
- The building editor mode and its placeable config
Game Version
1.8.0.13
Created
Tue, 08 Sep 2026 09:11:43 GMT
Last Modified
Tue, 08 Sep 2026 09:12:27 GMT

8.2.1

ADDED
- Fixed roster squads, so squads cannot be renamed or deleted by players
- An arsenal base character for loadout editing

CHANGED
- Now requires ATG Displays

FIXED
- The T5 Marksman no longer carries PVS-14s with no helmet to mount them on
- Loading a loadout no longer drops the headset on the ECH-M Helmet LC (Velcro)
- The MRZR-D4 no longer appears twice in the Game Master catalogue
Game Version
1.8.0.13
Created
Sat, 05 Sep 2026 00:30:50 GMT
Last Modified
Sat, 05 Sep 2026 00:31:12 GMT

8.2.0

CHANGED
- Nametags now come from ATG UI and the base game rather than from WCS Interface
- Names, icons and their shadows are coloured per state for AI subordinates, group members
  and group leaders
- Destructible vehicle glass is ignored as a nametag source

REMOVED
- The WCS Interface dependency, replaced by ATG UI
Game Version
1.8.0.10
Created
Fri, 28 Aug 2026 16:17:56 GMT
Last Modified
Fri, 28 Aug 2026 16:18:29 GMT

8.1.1

ADDED
- A compass in every stage's loadout
- ATG variants of the M9, G19, G19 MOD1, M4A1 M203, MPX, SCAR-L and HK416A5 outside the arsenal
- ATG logo decals on the VT4 BTDF
Game Version
1.8.0.10
Created
Mon, 24 Aug 2026 16:00:44 GMT
Last Modified
Mon, 24 Aug 2026 16:01:28 GMT

8.1.0

ADDED
- Deploy presets for Operator, Medic, Machine Gunner and Marksman, per stage
- Eight named Game Master squads, one per stage, Haven through Onslaught
- Squad armbands
- Character and group catalogues for stages 2 to 5

FIXED
- Face coverings are no longer drawn in first person
- Face coverings can be unequipped from the inventory rather than only dropped
- Removed a balaclava that appeared twice, stocked by two catalogue stages
Game Version
1.8.0.10
Created
Thu, 20 Aug 2026 19:12:50 GMT
Last Modified
Thu, 20 Aug 2026 19:13:33 GMT

8.0.1

ADDED
- The ATG logo on the faction's trucks and Humvees
- An ATG antenna for a main base, and a field relay placeable from Game Master or built from an engineer truck
- A stage 6 vehicle list, adding the command truck

CHANGED
- The faction's vehicles are now its own prefabs rather than overrides of other mods' vehicles

FIXED
- Vests shipping with pouches or armour plates already mounted can be saved in a loadout
- Tan trucks and the MRZR belonging to other factions render in their own colours again
Game Version
1.8.0.10
Created
Sun, 16 Aug 2026 20:12:17 GMT
Last Modified
Sun, 16 Aug 2026 20:12:26 GMT

8.0.0

CHANGED
- Now requires ATG Garmin Vitals for ACE

Rebuilt for Arma Reforger 1.8.
Game Version
1.8.0.10
Created
Sat, 15 Aug 2026 23:02:55 GMT
Last Modified
Sat, 15 Aug 2026 23:03:03 GMT

7.0.1

- The faction's player loadouts now ship with the faction, so any world loading this mod offers them.
- Added Stage 6 equipment to the arsenal.
- Game Masters can now force join a locked squad from the in-game group menu, not just the deploy screen.
- Tinned fish now fit in shirt and trouser pockets.
- The AK5C no longer comes with a magazine already fitted.
Game Version
1.7.0.54
Created
Sun, 09 Aug 2026 05:14:18 GMT
Last Modified
Sun, 09 Aug 2026 05:14:32 GMT

7.0.0

Game Version
1.7.0.54
Created
Sat, 08 Aug 2026 07:12:07 GMT
Last Modified
Sat, 08 Aug 2026 07:12:25 GMT

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