FF - AI Logistics

by J. Butts
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Summary

Test

Description

Very Early WIP. An AI Logistics Station can be built at a FOB and interacted with. As of right now, transferring supplies from a player owned Factory to the FOB is instantaneous on click. Goals: Phase 1 AI Supply Routes will be able to be added to a queue AI Supply Routes will be ran consistently on a timer AI Supply Routes may require a living quarters, fuel depot, and other potential requirements to be functional Phase 2 AI Supply Routes will have vehicles assigned to them that can be undercover vehicles, APCs, etc. AI Supply Routes will be able to run fuel routes if given appropriate vehicle AI Supply Routes will be simulated as a convoy (may be spawned in if players are close enough) (replacing timer) Phase 3 Enemy territory will be taken into consideration, and ambushes may occur to your AI supply route which will have a % chance of survival based on certain factors such as vehicle type. Will also be able to be rescued by player. Enemy borders will be taken into consideration, and route may be seized. % chance of detection will be based on certain factors such as vehicle type, and players may be able to collect enemy uniforms and personal belongings to improve chances

License

Arma Public License (APL)

Version
0.0.15
Game Version
1.8.0.13
Version size
17.70 KB
Downloads
187
Created
06.07.2026
Last Modified
20.09.2026
ID
69CA27D09235830E

Dependencies