Sleeper Cell - AI

by Volmog_0

1.0.11

Update to 1.8
Game Version
1.8.0.10
Created
Thu, 13 Aug 2026 20:34:10 GMT
Last Modified
Thu, 13 Aug 2026 20:34:14 GMT

1.0.10

Fixed: Unable to capture bases due to civilians, even when they were not in “sleeper” mode
Game Version
1.7.0.54
Created
Sun, 12 Jul 2026 11:22:20 GMT
Last Modified
Sun, 12 Jul 2026 11:22:28 GMT

1.0.9

Game Version
1.7.0.54
Created
Sat, 11 Jul 2026 12:12:25 GMT
Last Modified
Sat, 11 Jul 2026 12:12:29 GMT

1.0.8

Removal of equipment (weapons and ammunition) from the prefabs
Game Version
1.7.0.54
Created
Sat, 11 Jul 2026 11:56:56 GMT
Last Modified
Sat, 11 Jul 2026 11:56:59 GMT

1.0.7

Add the option to apply a random reveal delay to each civilian
Game Version
1.7.0.54
Created
Fri, 10 Jul 2026 15:27:25 GMT
Last Modified
Fri, 10 Jul 2026 15:27:29 GMT

1.0.6

- Option to have multiple weapons per civilian type (coworker, regular, business, etc.)
- The issue with weapon storage has been resolved once the player is no longer detected
- Added the “Hierarchy” and “Persistent” components to the trigger



P.S.: If you notice a problem, feel free to send me a message on Discord so I can fix it. 
Discord: Volmog_0
Game Version
1.7.0.54
Created
Fri, 10 Jul 2026 14:46:47 GMT
Last Modified
Fri, 10 Jul 2026 14:46:51 GMT

1.0.5

- Moved the “Reveal Delay Second” in SCR_SleeperCivilianComponent
- Added a purple halo to the trigger to symbolize the trigger radius
- Changes to the mod setup instructions
Game Version
1.7.0.54
Created
Tue, 07 Jul 2026 08:33:36 GMT
Last Modified
Tue, 07 Jul 2026 08:33:42 GMT

1.0.4

Game Version
1.7.0.54
Created
Mon, 06 Jul 2026 20:54:50 GMT
Last Modified
Mon, 06 Jul 2026 20:54:55 GMT

1.0.3

Game Version
1.7.0.54
Created
Mon, 06 Jul 2026 20:27:03 GMT
Last Modified
Mon, 06 Jul 2026 20:27:07 GMT

1.0.2

Game Version
1.7.0.54
Created
Mon, 06 Jul 2026 20:25:46 GMT
Last Modified
Mon, 06 Jul 2026 20:25:52 GMT

1.0.1

Game Version
1.7.0.54
Created
Mon, 06 Jul 2026 20:23:43 GMT
Last Modified
Mon, 06 Jul 2026 20:23:49 GMT

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