M224A1 - Handheld 60mm Mortar

by krihelion

1.0.9

M224
- Fixed the interface settings breakage, didn't even see that. 
- Increased burn time slightly, increased panic time slightly after fire is out. <- Less of a drastic "im not on fire anymore, everything is fine"
Game Version
1.7.0.54
Created
Fri, 17 Jul 2026 10:11:25 GMT
Last Modified
Fri, 17 Jul 2026 10:12:12 GMT

1.0.8

- [FIXED] Infinite Ammo Glitch - Tube no longer comes with a round
- Tightened dispersion/accuracy substantially
- Reduced minimum range to ~75m on charge 0 to match IRL capability. UI and Table rebuilt.
- Added fire damage effect to WP. Personnel will catch on fire. AI will panic/scatter when on fire.
- Reworked WP particle effect to be more like RL.
Game Version
1.7.0.54
Created
Thu, 16 Jul 2026 16:43:48 GMT
Last Modified
Thu, 16 Jul 2026 16:44:48 GMT

1.0.7

- Fixed Muzzle Report audio range
- Tweaked Down Shake Radius
- Slowed down after-shot wisp particle effect
Game Version
1.7.0.54
Created
Sat, 11 Jul 2026 20:44:05 GMT
Last Modified
Sat, 11 Jul 2026 20:46:26 GMT

1.0.6

1.0.6
- Hotfix Sounds not carrying 
- Illum Fix
- Recoil Tweaked down slightly
Game Version
1.7.0.54
Created
Thu, 09 Jul 2026 13:03:20 GMT
Last Modified
Thu, 09 Jul 2026 13:04:22 GMT

1.0.5

1.0.5

- Weight reduced to 1.11kg per round for all rounds
- Fixed origin of smoke wisps post-fire to correctly sit on the muzzle
- Fixed demounting in the prone, should now always be crouched.
- Added slight recoil+shake and point of aim deviation per fire
- Reverted airburst particle effect to default, the other one did not look good
- New muzzle report sound
- Added 60mm Illum. Works the same way as swapping to WP. Round Texture is just WP for now.


Additionally, particle effects were verified during a MP stress test with low-mid end PCs with upwards of 30 WP rounds landing every 5 seconds. Negligible per impact.
Game Version
1.7.0.54
Created
Thu, 09 Jul 2026 12:21:16 GMT
Last Modified
Thu, 09 Jul 2026 12:22:05 GMT

1.0.4

- Fixed M224 Carried Item Volume, should no longer stack
- Implemented a smaller damage model for 60mm splash, and a unique airburst damage model. It is roughly 66% of the potentcy of an 81mm HE.

- Tweaks to particle effects
Game Version
1.7.0.54
Created
Wed, 08 Jul 2026 22:34:27 GMT
Last Modified
Wed, 08 Jul 2026 22:35:39 GMT

1.0.3

1.0.3
- [FIXED] Placement Ghost Disapearing. Should now properly track during movement and not disapear.
- [FIXED] Gamepad support and issues placing. Reference keybind setting menu. 
- [FIXED] Additional hang on Charge 0 -> Charge 1 swap. They should no longer get stuck. 

- LODs added to carried & deploy prefab
Game Version
1.7.0.54
Created
Fri, 03 Jul 2026 21:33:20 GMT
Last Modified
Fri, 03 Jul 2026 21:35:42 GMT

1.0.2

thumbnail fix
Game Version
1.7.0.54
Created
Fri, 03 Jul 2026 16:01:01 GMT
Last Modified
Fri, 03 Jul 2026 16:01:47 GMT

1.0.1

Final validation & public release.
Game Version
1.7.0.54
Created
Fri, 03 Jul 2026 15:55:34 GMT
Last Modified
Fri, 03 Jul 2026 15:57:55 GMT

1.0.0

Game Version
1.7.0.54
Created
Fri, 03 Jul 2026 15:42:24 GMT
Last Modified
Fri, 03 Jul 2026 15:43:11 GMT

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