Summary
Tweaked vanilla Arland Conflict scenario for SnazzLAN PvE server.
Description
- Allowed team changes (to disable warning/confirmation)
- Changed start time to 4:00am
- 4x speed day & night (15 mins = 1 hr) for smoother sunrise & sunset
- Set date to 21st of June (longest day of the year in Arland)
- Set weather to Clear, all day (for performance and no glitchy clouds)
- Increased capture requirement to 7 (all objectives)
- Reduced time between missions
- Unrestricted Arsenal (more weapon & equipment choices)
- Lowered respawn timers, increased penalty cooldown time to 15mins
- Enabled (unlimited) respawns on Command Truck & Deployable Radio
- Disabled teamkill punishment
- Halved XP gain
- Added crewed armor and anti-air around central objectives
- Added more snipers on various vantage points
- Enabled Group Menu
- Custom 'A-Team' Callsign
- Made FIA & USSR friendly to each other (for spawning both AI)
- Reduced max capture altitude to 3 meters (for hovering helicopters)
- Increased max AI group size to 5 (from default 4)
- Increased max distance that vehicle-AI targets other vehicles to 2k (from 700m)
License
Arma Public License (APL)