MiG-29M Fulcrum
by Marloweghost
Contributors
Marloweghost
0.6.0
MULTIPLAYER - Improved movement replication: less drift between the server and the piloting client, and fewer corrections visible to other players. - Smoothed the corrections that remain, so they no longer step. - Fixed taxiing stuttering for other players. GROUND HANDLING - Reworked nose wheel steering: the turn tightens with speed, steering fades as the nose lightens on the take-off roll, and a standing aircraft no longer pivots on the spot. WEAPONS - Improved the R-73's proximity fuze: it goes off a few metres from the target instead of about twenty. Its warhead is still too weak to kill at that range - that is the next job. FIXES - Fixed the engine cutting out for clients when the pilot left the cockpit, was killed or disconnected. - Fixed flight controls staying deflected when nobody is at the stick. - Fixed engine sound continuing after the engine had stopped.
- Game Version
- 1.8.0.13
- Created
- Tue, 08 Sep 2026 19:44:53 GMT
- Last Modified
- Tue, 08 Sep 2026 19:45:12 GMT
0.5.0
REARMING - Loadout can now be changed in game at a support station. Walk up to the fuselage, open "Loadout" and swap what hangs on each pair of stations. - The aircraft keeps its state across a swap: damage, fuel and the ammunition of the other stations are not reset. - HUD and the weapon keys rebuild themselves afterwards, so there is no need to leave the cockpit to see the new loadout. - Works in multiplayer; the server validates every change and charges supplies once. REPAIR - Every detachable surface now has its own repair action, named after the part: "Repair Left fin", "Repair Right stabilator" and so on. - A surface shot off can be re-installed and then tightened up with the wrench, with the standard animation and supply cost. - Airframe, engines, fuel tanks and avionics are repaired separately, so you walk around the aircraft instead of pressing one button. - Refuelling and vehicle refund work as well. FIRE AND DAMAGE - The aircraft now catches fire from ordinary hits, and a burning aircraft knocks out its own systems at random - engines, battery, control surfaces. It degrades before it dies instead of simply exploding. - Durability rebalanced. It used to shrug off sixty 25 mm rounds without even burning; it now catches fire at about fifteen direct hits, and an RPG-7 grenade needs two instead of destroying it outright. - Engines, fuel tanks, battery and control surfaces take damage on their own terms, and a round that passes through a wing no longer counts for as much as a direct hit on the fuselage. ENGINE EFFECTS - Nozzle glow, afterburner flame and an air trail behind the aircraft, all driven by engine RPM rather than by throttle position. FIXES - Fixed the engine sound never fading for other players: a client who left the aircraft used to hear it running forever. - Fixed walking into invisible geometry where a shot-off stabilator used to be. The airframe carried a duplicate collider of every detachable part. - Fixed the airbrake sound not stopping on other machines. - Fixed the Game Master preview showing the base vehicle instead of the jet. - Fixed the support station refusing to service the aircraft's pylons.
- Game Version
- 1.8.0.10
- Created
- Tue, 01 Sep 2026 19:51:23 GMT
- Last Modified
- Tue, 01 Sep 2026 19:51:57 GMT
0.4.0
GUIDED BOMBS - New weapon: guided bomb on the two outer stations, selected with key 4. Lock a point on the ground and release - the bomb corrects its fall onto it. - Heavy high-explosive warhead: destroys vehicles and brings down buildings. - Release cue on the HUD: a reach circle drawn on the terrain around the predicted point of impact, plus the miss distance in metres. - Works in multiplayer, including for players watching from the outside. EXPLOSION - Custom explosion built for the bomb: blast wave, ejected soil, high-arcing debris and a lingering smoke column. - Dust settles well beyond the lethal radius, so a near miss leaves you in the haze rather than untouched. WEAPON LOADOUT - The outer pair of stations now carries bombs instead of R-73 missiles. One missile station remains. TARGETING - Ground point lock is much easier now: it no longer sticks to nearby vehicles, and takes a moment instead of a full second to acquire. FIXES - Fixed bombs and missiles occasionally failing to detonate on the target. - Fixed ordnance dropped by a client going ballistic for everyone else.
- Game Version
- 1.8.0.10
- Created
- Mon, 24 Aug 2026 20:23:38 GMT
- Last Modified
- Mon, 24 Aug 2026 20:24:10 GMT
0.3.0
WEAPONS - Six weapon stations instead of two: rocket pods inboard and amidships, R-73 missiles outboard. - Fixed: in multiplayer, guided missiles appeared to fly straight past the target while it exploded anyway. They now track properly on every machine. - Fixed: missiles flew sideways instead of pointing where they were going. - The seeker no longer works with the engine shut down, and no longer locks onto infantry or ground vehicles. SOUND - The engine is now driven by its actual RPM: the starter cranks, the engine lights up and spools to idle, responds to throttle and winds down after shutdown — all as one continuous sound. - Added an airbrake rumble that grows with speed and is quieter at altitude. - Added a seeker tone: hiss while searching, a growl that rises as the lock builds, a steady tone once locked. - Added click sounds to the MFD buttons. - Removed a stray car horn inherited from the base vehicle. No honk honk :/ COCKPIT - Added an amber SB indicator while the airbrake is extended. DAMAGE - Fixed: the engine and fuel tanks could be damaged by blasts that missed the aircraft.
- Game Version
- 1.7.0.54
- Created
- Tue, 11 Aug 2026 17:33:59 GMT
- Last Modified
- Tue, 11 Aug 2026 17:34:11 GMT
0.2.1
- New airframe model. The previous one was removed; the replacement is a placeholder until release. - Cockpit interior is temporary and shallow. - R-73 no longer locks onto infantry and ground vehicles. Air targets only. - Six detachable control surfaces rebuilt on the new airframe.
- Game Version
- 1.7.0.54
- Created
- Fri, 07 Aug 2026 15:05:36 GMT
- Last Modified
- Fri, 07 Aug 2026 15:06:12 GMT
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