OTAC Casualty Spawner

by basill
OTAC Casualty Spawner

Summary

An ACE Dev compatible casualty spawner that is placeable in GM

Description

This mod adds a GM-placeable casualty spawner for use in medical trainings. The model used is a non-function US medical equipment box. 

Use the interaction on the box to spawn a dummy
The actions to add injuries to them are on the appropriate limbs

This is 100% vibe coded. I have no idea what I'm doing. This is most likely poorly optimized and easy to break. If does break or there's a complicated bug then there's a very high chance it won't be fixed. Use at your own peril. 

Current bugs:
- The interactions on the stomach are fucked up because I accidentally deleted a recovery position action from the dummy prefab and realised too late. I'm way too lazy to fix it and it just fucks up the UI on that interaction point a little
- If you spawn multiple dummies they spawn inside each other. Move them in GM to fix that

F.A.Qs
- No, I won't add external controls for the dummies
- No, I won't add the ability to heal, move, or delete the dummies. You should use GM for that. 
- No, I won't add a randomise injuries button
- Your medical settings need to allow pulses and all the other stuff for AI or the dummy will die pretty frequently

License

Arma Public License (APL)

Version
1.0.1
Game Version
1.7.0.54
Version size
274.75 KB
Downloads
422
Created
25.06.2026
Last Modified
25.06.2026
ID
69AEB4A120C7767C

Dependencies