REAPER_AiHelicopters - WCS

by r34p3r

1.0.10

Changelog: 02.11.2026 (1.0.10)

- Fix: Script issue with RAH-66 "REAPER_OnTakeoffComplete" and "REAPER_FireMainWeapons"
Game Version
1.8.0.13
Created
Mon, 02 Nov 2026 16:28:04 GMT
Last Modified
Mon, 02 Nov 2026 16:28:53 GMT

1.0.9

Changelog: 31.10.2026 (1.0.9)

- Add: Helicopter configurations are now matched by GUID and prefab path, with GUID-only matching when unambiguous.
- Add: Configurable yaw rate multiplier for each helicopter.
- Add: AI passengers in the pilot's group are automatically moved to available turret seats one second after pilot initialization.
- Add: Simulation configuration for WCS AH-1S.
- Add: Simulation configuration for RAH-66 Comanche (Cyan1de).
- Add: Simulation configuration for ACM EC665 Tiger.
- Add: Simulation configuration for ACM VT-22.
- Add: Simulation configuration for ACM MV-75.
- Add: Simulation configuration for ACM AH-64.
- Add: Simulation configuration for ACM HH-60W.
- Add: Simulation configuration for ACM CH-47 Chinook.
- Add: Simulation configuration for ACM MH-6.
- Add: Simulation configuration for ACM UH-135.
- Add: Simulation configuration for ACM Mi-28 Havoc.
- Fix: Corrected the base prefab reference for WCS Ka-52.
- Tweak: Improved weapon handling and selection.
- Tweak: Increased rocket firing alignment tolerance to 1.2° (2.2° at distances below 250m).

Note: Some ACM helicopters use SOKA guided missiles. AI target designation for these missiles is currently not supported until SOKA adds 'DEFINE' variable.
Game Version
1.8.0.13
Created
Sat, 31 Oct 2026 18:42:04 GMT
Last Modified
Sat, 31 Oct 2026 18:42:52 GMT

1.0.8

Changelog: 18.09.2026 (1.0.8)

- Fix: Issue while loading a SaveGame where helicopter is already landed on a waypoint
Game Version
1.8.0.13
Created
Fri, 18 Sep 2026 20:59:40 GMT
Last Modified
Fri, 18 Sep 2026 21:00:33 GMT

1.0.7

Changelog: 10.09.2026 (1.0.7)

- Add: AiHelicopters now compatible with SaveGames (PersistentSystem)
- Fix: Players could not control helicopters while possessing the AI pilot through Game Master
- Fix: Landing waypoints will now snap to Terrain or Entitiy below
Game Version
1.8.0.13
Created
Thu, 10 Sep 2026 14:02:42 GMT
Last Modified
Thu, 10 Sep 2026 14:03:35 GMT

1.0.6

Changelog: 19.08.2026 (1.0.6)

- Add: The AI controller is now added as a helper entity to helicopters that do not inherit from the base prefab
- Add: New hover waypoint for AI helicopters
- Add: Vehicle setting to globally override the waypoint flight height (50–120 m AGL)
- Add: Built-in support for WCS Armaments (no dependency required)
- Add: Targets are now registered by all AI group members, not just the pilot
- Add: Targets are now sorted by priority (Heavy Vehicles, Aircraft, Medium Vehicles, etc.)
- Add: AI pilots can now use multi-weapon loadouts
- Add: Support for WCS M299 / AGM-114L
- Add: Support for WCS LAU-117 / AGM-65
- Add: Support for WCS 9M39
- Add: Copilots and gunners can now also fire rockets
- Add: Simulation configuration for the REAPER NH-90
- Add: Simulation configuration for the OH-58D Kiowa by RiverX_96
- Add: Simulation configuration for the AUS MH-60 by TheAussieMerc
- Add: Simulation configuration for the WCS AH-6M
- Add: Simulation configuration for the WCS AH-64D
- Add: Simulation configuration for the WCS Ka-52
- Add: Simulation configuration for the WCS Mi-24
- Add: Simulation configuration for the UH-60 by SRGshadows
- Add: Simulation configuration for the H-47 Chinook by Colton1070
- Add: Simulation configuration for the SA342 Gazelle by FrenchReforgerMod
- Add: Simulation configuration for the Harbin Z-9 by Drunk Weathers
- Add: Simulation configuration for the MH-6J by Tonic
- Add: Simulation configuration for the UH-135 by yxath13928
- Add: Simulation configuration for the AH-1G by TheLastSage123
- Add: Simulation configuration for the CH-53E by TheLastSage123
- Fix: Helicopters were destroyed after taking only minimal damage
- Fix: Helicopters would not take off when the next waypoint was too close
- Fix: AI pilots would not take off after re-entering a helicopter
- Fix: Helicopters can now land on buildings and rooftops
- Fix: Helicopter waypoints are now correctly displayed when selecting the pilot's group in Game Master
- Fix: Helicopter group commands are now correctly displayed for clients on dedicated servers
- Tweak: Improved landing logic
Game Version
1.8.0.10
Created
Wed, 19 Aug 2026 13:24:18 GMT
Last Modified
Wed, 19 Aug 2026 13:25:13 GMT

1.0.5

Changelog: 13.08.2026

- Add: Central configuration system for supported AI helicopters
- Add: Individual configuration entries for the UH-1H, Mi-8 and NH90
- Add: Support for helicopter prefab inheritance and variants
- Add: Config loading confirmation in the script log
- Add: Modded helicopters can now easily added to the config file
- Tweak: Moved helicopter-specific flight simulation settings from the vehicle prefabs to the central config
- Tweak: Changed the terrain-tracing nose position from PointInfo to a local vector
- Tweak: Improved compatibility with Arma Reforger 1.8

There are still a few items on my to-do list. Stay tuned!
Game Version
1.8.0.10
Created
Thu, 13 Aug 2026 17:20:51 GMT
Last Modified
Thu, 13 Aug 2026 17:21:54 GMT

1.0.4

Changelog: 14.07.2026

- Add: Added blood VFX layer to the US and USSR flight suits.
- Fix: Fixed an issue where the collective would not work after taking control of an initialized AI pilot.
Game Version
1.7.0.54
Created
Tue, 14 Jul 2026 14:31:01 GMT
Last Modified
Tue, 14 Jul 2026 14:31:44 GMT

1.0.3

Changelog: 13.07.2026

- Add: You can now command helicopters using the radial command menu.
- Fix: Fixed an issue that occurred when trying to fly a helicopter with a character spawned by the GM.
- Tweak: Increased the default waypoint speed to 130 km/h.
Game Version
1.7.0.54
Created
Mon, 13 Jul 2026 17:43:33 GMT
Last Modified
Mon, 13 Jul 2026 17:44:14 GMT

1.0.2

Changelog: 10.07.2026

 HotFix: GameMaster waypoints not showing up in conflict mode (Dedicated Server)
Game Version
1.7.0.54
Created
Fri, 10 Jul 2026 17:09:45 GMT
Last Modified
Fri, 10 Jul 2026 17:10:38 GMT

1.0.1

Changelog: 10.07.2026

- Fix: In GameMaster it was not possible to set multiple waypoints while holding CTRL
- Fix: Landing no longer have priority if you set multiple waypoints in GameMaster
- Fix: Min and max values for pitch and roll adjusted for modded helicopters
- Fix: ToolTips for modded helicopters updated with better values
Game Version
1.7.0.54
Created
Thu, 09 Jul 2026 19:24:25 GMT
Last Modified
Thu, 09 Jul 2026 19:25:07 GMT

1.0.0

Changelog: 07.07.2026

- FIrst public release
Game Version
1.7.0.54
Created
Tue, 07 Jul 2026 13:58:29 GMT
Last Modified
Tue, 07 Jul 2026 13:59:09 GMT

0.0.1

Game Version
1.7.0.54
Created
Mon, 06 Jul 2026 19:32:22 GMT
Last Modified
Mon, 06 Jul 2026 19:33:02 GMT

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