REAPER_AiHelicopters - WCS
by r34p3r
1.0.8
Changelog: 18.09.2026 (1.0.8) - Fix: Issue while loading a SaveGame where helicopter is already landed on a waypoint
- Game Version
- 1.8.0.13
- Created
- Fri, 18 Sep 2026 20:59:40 GMT
- Last Modified
- Fri, 18 Sep 2026 21:00:33 GMT
1.0.7
Changelog: 10.09.2026 (1.0.7) - Add: AiHelicopters now compatible with SaveGames (PersistentSystem) - Fix: Players could not control helicopters while possessing the AI pilot through Game Master - Fix: Landing waypoints will now snap to Terrain or Entitiy below
- Game Version
- 1.8.0.13
- Created
- Thu, 10 Sep 2026 14:02:42 GMT
- Last Modified
- Thu, 10 Sep 2026 14:03:35 GMT
1.0.6
Changelog: 19.08.2026 (1.0.6) - Add: The AI controller is now added as a helper entity to helicopters that do not inherit from the base prefab - Add: New hover waypoint for AI helicopters - Add: Vehicle setting to globally override the waypoint flight height (50–120 m AGL) - Add: Built-in support for WCS Armaments (no dependency required) - Add: Targets are now registered by all AI group members, not just the pilot - Add: Targets are now sorted by priority (Heavy Vehicles, Aircraft, Medium Vehicles, etc.) - Add: AI pilots can now use multi-weapon loadouts - Add: Support for WCS M299 / AGM-114L - Add: Support for WCS LAU-117 / AGM-65 - Add: Support for WCS 9M39 - Add: Copilots and gunners can now also fire rockets - Add: Simulation configuration for the REAPER NH-90 - Add: Simulation configuration for the OH-58D Kiowa by RiverX_96 - Add: Simulation configuration for the AUS MH-60 by TheAussieMerc - Add: Simulation configuration for the WCS AH-6M - Add: Simulation configuration for the WCS AH-64D - Add: Simulation configuration for the WCS Ka-52 - Add: Simulation configuration for the WCS Mi-24 - Add: Simulation configuration for the UH-60 by SRGshadows - Add: Simulation configuration for the H-47 Chinook by Colton1070 - Add: Simulation configuration for the SA342 Gazelle by FrenchReforgerMod - Add: Simulation configuration for the Harbin Z-9 by Drunk Weathers - Add: Simulation configuration for the MH-6J by Tonic - Add: Simulation configuration for the UH-135 by yxath13928 - Add: Simulation configuration for the AH-1G by TheLastSage123 - Add: Simulation configuration for the CH-53E by TheLastSage123 - Fix: Helicopters were destroyed after taking only minimal damage - Fix: Helicopters would not take off when the next waypoint was too close - Fix: AI pilots would not take off after re-entering a helicopter - Fix: Helicopters can now land on buildings and rooftops - Fix: Helicopter waypoints are now correctly displayed when selecting the pilot's group in Game Master - Fix: Helicopter group commands are now correctly displayed for clients on dedicated servers - Tweak: Improved landing logic
- Game Version
- 1.8.0.10
- Created
- Wed, 19 Aug 2026 13:24:18 GMT
- Last Modified
- Wed, 19 Aug 2026 13:25:13 GMT
1.0.5
Changelog: 13.08.2026 - Add: Central configuration system for supported AI helicopters - Add: Individual configuration entries for the UH-1H, Mi-8 and NH90 - Add: Support for helicopter prefab inheritance and variants - Add: Config loading confirmation in the script log - Add: Modded helicopters can now easily added to the config file - Tweak: Moved helicopter-specific flight simulation settings from the vehicle prefabs to the central config - Tweak: Changed the terrain-tracing nose position from PointInfo to a local vector - Tweak: Improved compatibility with Arma Reforger 1.8 There are still a few items on my to-do list. Stay tuned!
- Game Version
- 1.8.0.10
- Created
- Thu, 13 Aug 2026 17:20:51 GMT
- Last Modified
- Thu, 13 Aug 2026 17:21:54 GMT
1.0.4
Changelog: 14.07.2026 - Add: Added blood VFX layer to the US and USSR flight suits. - Fix: Fixed an issue where the collective would not work after taking control of an initialized AI pilot.
- Game Version
- 1.7.0.54
- Created
- Tue, 14 Jul 2026 14:31:01 GMT
- Last Modified
- Tue, 14 Jul 2026 14:31:44 GMT
1.0.3
Changelog: 13.07.2026 - Add: You can now command helicopters using the radial command menu. - Fix: Fixed an issue that occurred when trying to fly a helicopter with a character spawned by the GM. - Tweak: Increased the default waypoint speed to 130 km/h.
- Game Version
- 1.7.0.54
- Created
- Mon, 13 Jul 2026 17:43:33 GMT
- Last Modified
- Mon, 13 Jul 2026 17:44:14 GMT
1.0.2
Changelog: 10.07.2026 HotFix: GameMaster waypoints not showing up in conflict mode (Dedicated Server)
- Game Version
- 1.7.0.54
- Created
- Fri, 10 Jul 2026 17:09:45 GMT
- Last Modified
- Fri, 10 Jul 2026 17:10:38 GMT
1.0.1
Changelog: 10.07.2026 - Fix: In GameMaster it was not possible to set multiple waypoints while holding CTRL - Fix: Landing no longer have priority if you set multiple waypoints in GameMaster - Fix: Min and max values for pitch and roll adjusted for modded helicopters - Fix: ToolTips for modded helicopters updated with better values
- Game Version
- 1.7.0.54
- Created
- Thu, 09 Jul 2026 19:24:25 GMT
- Last Modified
- Thu, 09 Jul 2026 19:25:07 GMT
1.0.0
Changelog: 07.07.2026 - FIrst public release
- Game Version
- 1.7.0.54
- Created
- Tue, 07 Jul 2026 13:58:29 GMT
- Last Modified
- Tue, 07 Jul 2026 13:59:09 GMT
0.0.1
- Game Version
- 1.7.0.54
- Created
- Mon, 06 Jul 2026 19:32:22 GMT
- Last Modified
- Mon, 06 Jul 2026 19:33:02 GMT
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