REAPER_AiHelicopters - WCS

by r34p3r

1.0.8

Changelog: 18.09.2026 (1.0.8)

- Fix: Issue while loading a SaveGame where helicopter is already landed on a waypoint
Game Version
1.8.0.13
Created
Fri, 18 Sep 2026 20:59:40 GMT
Last Modified
Fri, 18 Sep 2026 21:00:33 GMT

1.0.7

Changelog: 10.09.2026 (1.0.7)

- Add: AiHelicopters now compatible with SaveGames (PersistentSystem)
- Fix: Players could not control helicopters while possessing the AI pilot through Game Master
- Fix: Landing waypoints will now snap to Terrain or Entitiy below
Game Version
1.8.0.13
Created
Thu, 10 Sep 2026 14:02:42 GMT
Last Modified
Thu, 10 Sep 2026 14:03:35 GMT

1.0.6

Changelog: 19.08.2026 (1.0.6)

- Add: The AI controller is now added as a helper entity to helicopters that do not inherit from the base prefab
- Add: New hover waypoint for AI helicopters
- Add: Vehicle setting to globally override the waypoint flight height (50–120 m AGL)
- Add: Built-in support for WCS Armaments (no dependency required)
- Add: Targets are now registered by all AI group members, not just the pilot
- Add: Targets are now sorted by priority (Heavy Vehicles, Aircraft, Medium Vehicles, etc.)
- Add: AI pilots can now use multi-weapon loadouts
- Add: Support for WCS M299 / AGM-114L
- Add: Support for WCS LAU-117 / AGM-65
- Add: Support for WCS 9M39
- Add: Copilots and gunners can now also fire rockets
- Add: Simulation configuration for the REAPER NH-90
- Add: Simulation configuration for the OH-58D Kiowa by RiverX_96
- Add: Simulation configuration for the AUS MH-60 by TheAussieMerc
- Add: Simulation configuration for the WCS AH-6M
- Add: Simulation configuration for the WCS AH-64D
- Add: Simulation configuration for the WCS Ka-52
- Add: Simulation configuration for the WCS Mi-24
- Add: Simulation configuration for the UH-60 by SRGshadows
- Add: Simulation configuration for the H-47 Chinook by Colton1070
- Add: Simulation configuration for the SA342 Gazelle by FrenchReforgerMod
- Add: Simulation configuration for the Harbin Z-9 by Drunk Weathers
- Add: Simulation configuration for the MH-6J by Tonic
- Add: Simulation configuration for the UH-135 by yxath13928
- Add: Simulation configuration for the AH-1G by TheLastSage123
- Add: Simulation configuration for the CH-53E by TheLastSage123
- Fix: Helicopters were destroyed after taking only minimal damage
- Fix: Helicopters would not take off when the next waypoint was too close
- Fix: AI pilots would not take off after re-entering a helicopter
- Fix: Helicopters can now land on buildings and rooftops
- Fix: Helicopter waypoints are now correctly displayed when selecting the pilot's group in Game Master
- Fix: Helicopter group commands are now correctly displayed for clients on dedicated servers
- Tweak: Improved landing logic
Game Version
1.8.0.10
Created
Wed, 19 Aug 2026 13:24:18 GMT
Last Modified
Wed, 19 Aug 2026 13:25:13 GMT

1.0.5

Changelog: 13.08.2026

- Add: Central configuration system for supported AI helicopters
- Add: Individual configuration entries for the UH-1H, Mi-8 and NH90
- Add: Support for helicopter prefab inheritance and variants
- Add: Config loading confirmation in the script log
- Add: Modded helicopters can now easily added to the config file
- Tweak: Moved helicopter-specific flight simulation settings from the vehicle prefabs to the central config
- Tweak: Changed the terrain-tracing nose position from PointInfo to a local vector
- Tweak: Improved compatibility with Arma Reforger 1.8

There are still a few items on my to-do list. Stay tuned!
Game Version
1.8.0.10
Created
Thu, 13 Aug 2026 17:20:51 GMT
Last Modified
Thu, 13 Aug 2026 17:21:54 GMT

1.0.4

Changelog: 14.07.2026

- Add: Added blood VFX layer to the US and USSR flight suits.
- Fix: Fixed an issue where the collective would not work after taking control of an initialized AI pilot.
Game Version
1.7.0.54
Created
Tue, 14 Jul 2026 14:31:01 GMT
Last Modified
Tue, 14 Jul 2026 14:31:44 GMT

1.0.3

Changelog: 13.07.2026

- Add: You can now command helicopters using the radial command menu.
- Fix: Fixed an issue that occurred when trying to fly a helicopter with a character spawned by the GM.
- Tweak: Increased the default waypoint speed to 130 km/h.
Game Version
1.7.0.54
Created
Mon, 13 Jul 2026 17:43:33 GMT
Last Modified
Mon, 13 Jul 2026 17:44:14 GMT

1.0.2

Changelog: 10.07.2026

 HotFix: GameMaster waypoints not showing up in conflict mode (Dedicated Server)
Game Version
1.7.0.54
Created
Fri, 10 Jul 2026 17:09:45 GMT
Last Modified
Fri, 10 Jul 2026 17:10:38 GMT

1.0.1

Changelog: 10.07.2026

- Fix: In GameMaster it was not possible to set multiple waypoints while holding CTRL
- Fix: Landing no longer have priority if you set multiple waypoints in GameMaster
- Fix: Min and max values for pitch and roll adjusted for modded helicopters
- Fix: ToolTips for modded helicopters updated with better values
Game Version
1.7.0.54
Created
Thu, 09 Jul 2026 19:24:25 GMT
Last Modified
Thu, 09 Jul 2026 19:25:07 GMT

1.0.0

Changelog: 07.07.2026

- FIrst public release
Game Version
1.7.0.54
Created
Tue, 07 Jul 2026 13:58:29 GMT
Last Modified
Tue, 07 Jul 2026 13:59:09 GMT

0.0.1

Game Version
1.7.0.54
Created
Mon, 06 Jul 2026 19:32:22 GMT
Last Modified
Mon, 06 Jul 2026 19:33:02 GMT

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