Summary
Adds periodic enemy support, fixed armored support, rebalanced vehicle pools, and an escape QRF
Description
(Tested with RHS factions only)
- Rebalanced vehicle spawn pool and selection criteria per category
- Added a script that calls enemy support more frequently
- Armored and armed vehicles now spawn more frequently
- QRF triggered on cell escape to hunt you down
- Added vehicles: T-72A, Typhoon, Gaz TIGR, M2A2, M1A1, JLTVs and armored humvees
Update:
- Changed the player selection logic: if the randomly selected player is inside a heavy vehicle, 3 support will now be deployed.
- Infantry support now always spawns as a 4-man fireteam (2-man sentry teams have been removed)
- Russian riflemen are now equipped with disposable anti-tank launchers.
- Reduced the priority of less critical support types (illumination and smoke)
If you encounter any issues with this mod, please let me know. I especially need feedback from multiplayer sessions.
Discord: eshnaider
Contributors: "Bendita xupalo"
License
Arma Public License (APL)