Summary
Simply Optimized boosts server performance by automating the cleanup of wrecks and abandoned vehicles. Includes smart player proximity safety resets and absolute immunity for command assets. :3
Description
Simply Optimized
Lightweight Server-Side Performance Utility
Keep your server running smoothly by intelligently cleaning up abandoned vehicles and destroyed wrecks before they become a performance problem. Instead of allowing clutter to accumulate and impact frame rates, Simply Optimized automates garbage collection with strict safety checks to ensure players never lose their assets unfairly.
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Key Features
Automated Wreck Disposal
Instantly hooks into the damage system to safely remove destroyed vehicles and objects after a configurable countdown.
- Destroyed objects are automatically cleaned up after a configurable delay.
- Prevents wrecks from permanently cluttering the battlefield.
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Smart Abandonment Tracking
The mod monitors vehicle ownership and usage in real time.
Vehicles are flagged as abandoned when a player:
- Switches to another vehicle
- Dies
- Disconnects from the server
Once abandoned, the vehicle enters a cleanup queue.
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Anti-Despawn Proximity Safety
Vehicles will never disappear right in front of players.
Cleanup is automatically delayed whenever:
- A player is currently inside the vehicle
- A player is within the configured safety radius
This ensures nearby players always have a chance to interact with the vehicle before removal.
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HQ & Command Vehicle Immunity
Protect your strategic assets.
Any vehicle whose prefab name contains your configured keyword (for example, "command") receives complete immunity from the cleanup system.
Examples include:
- Command trucks
- Headquarters vehicles
- Mobile command centers
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Server-Owner Friendly
Simply Optimized includes a fully configurable settings file, allowing server owners to tailor the cleanup system to their needs.
Access to all available options can be found in:
`OptimizationModConfig`
Instructions on how to modify each setting are provided directly inside the configuration file.
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How It Works
— The Pilot Seat Rule —
When a player enters the pilot or driver seat, they become the vehicle's current owner.
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— The Hand-Off —
If that player:
- Enters another vehicle
- Dies
- Disconnects from the server
their previously owned vehicle is marked as abandoned, and a cleanup timer begins.
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— The Final Safety Check —
When the timer expires, the mod performs one final inspection.
It asks:
- Is someone currently inside?
- Is a player nearby?
- Is this a protected primary vehicle?
- Is this a command vehicle?
If all answers are "No," the vehicle is safely deleted from memory.
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Why Choose Simply Optimized?
Because it does exactly what it promises.
- Lightweight and server-side only
- No heavy loops or unnecessary overhead
- Prevents wreck and vehicle clutter automatically
- Built-in safeguards to protect active players
- Preserves important command assets
- Helps maintain stable server performance and frame rates
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Simply Optimized
A cleaner server. Better performance. Zero nonsense.
License
Arma Public License Share Alike (APL-SA)