Project ANZAC Beta
by AussieTonnie
Contributors
TaskForceKangaroo
1.0.17
- Fixed scripts not compiling after 1.8 update - Reduced mod size by 900mb with texture pass - NVG animation base added - Script updates
- Game Version
- 1.8.0.10
- Created
- Fri, 14 Aug 2026 11:45:20 GMT
- Last Modified
- Fri, 14 Aug 2026 12:20:32 GMT
1.0.16
- TBAS Loadout updates
- Game Version
- 1.7.0.54
- Created
- Thu, 13 Aug 2026 21:39:30 GMT
- Last Modified
- Thu, 13 Aug 2026 22:05:28 GMT
1.0.15
- Added PVS31A (Not working yet) - Added Combat Wombat Patch - Added IR EM AUS Patch - Changed ANPRC 152 from 800m range to 8KMs Models Added - Not working yet - F89 Maximi - F89 Maximi Short - F89 Maximi Para - F89 Maximi Para Short - F89 Maximi MOD - F89 Maximi MOD Short - F89 Minimi Short - F89 Minimi Classic - F89 Minimi Mod - F89 Minimi Mod Short - F89 Minimi Para Short - F89 Minimi Para - Lamington 870 P M4 Carl Gustav Munitions (Physics and Prefabs Only using base model - HEDP502 - MT 756 - ASM 509 HE - HEAT 551 - HEAT 655 CS - HEAT 751 - ADM 401 - HE 441D - HE 448 - ILLUM 54C - SMOKE 469C - TP 552 - TP 141 - SC 553B - SS 20mm BUSHMASTER - UI Locations - Seating Locations (BASE) HAWKEI - Seating UI - Seating Locations - Armed Variation QoL fixes
- Game Version
- 1.7.0.54
- Created
- Sat, 11 Jul 2026 00:55:14 GMT
- Last Modified
- Sat, 11 Jul 2026 01:20:58 GMT
1.0.14
**HOTFIX 1.0.14* - MAG58 Addon - Seat Pos - C2 Sight position fixed - Added to EditableEntitity - Added NZDF Faction - Loadout Configs for Private through Colonel - Imageset Creation - Barracks EE change - NZDF Base - SOCOMD Base - Callsign EE Changes - Loadout Changes - Created Barracks Dress AI - PTE through to COL - Created Barracks dress shirts PTE through to COL and added to arsenal - Created Barracks AI PreviewImage - Added all changes to Arsenal - Created a SOCOMD folder - Started Configuration edits on SOCOMD and RNZIR (NZDF) - Creation of four base groups - Bushmaster seating - Bushmaster Positions - Character Labels (ALL)
- Game Version
- 1.7.0.54
- Created
- Thu, 02 Jul 2026 22:57:47 GMT
- Last Modified
- Thu, 02 Jul 2026 23:31:56 GMT
1.0.13
Misc Callsigns Base Loadout Managers Medical Equipment Scripting fixes Flag fixes Removed M67 from loadouts UI Changes to make it clear that this is a Testing BETA mod under actively development Bushmaster (STILL UNDER DEVELOPMENT - USE AT USER RISK) Updated textures Prefab creation Wheels added (model and prefab) Mass Inertia Medical start-up Headquarters/Comms Start up UI Seating Positions Lighting Positions
- Game Version
- 1.7.0.54
- Created
- Thu, 25 Jun 2026 10:58:29 GMT
- Last Modified
- Thu, 25 Jun 2026 11:19:39 GMT
1.0.12
Hotfix 1.0.12 Misc - Callsigns - Base Loadout Managers - Medical Equipment - Scripting fixes - Flag fixes - Removed M67 from loadouts - UI Changes to make it clear that this is a Testing BETA mod under actively development Bushmaster (STILL UNDER DEVELOPMENT - USE AT USER RISK) - Updated textures - Prefab creation - Wheels added (model and prefab) - Mass Inertia - Medical start-up - Headquarters/Comms Start up - UI - Seating Positions - Lighting Positions
- Game Version
- 1.7.0.54
- Created
- Thu, 25 Jun 2026 10:10:07 GMT
- Last Modified
- Thu, 25 Jun 2026 10:56:41 GMT
1.0.11
- Spawn Fixes
- Game Version
- 1.7.0.49
- Created
- Sun, 21 Jun 2026 10:18:42 GMT
- Last Modified
- Sun, 21 Jun 2026 11:14:29 GMT
1.0.10
- Updated Cain Showcase map - Attempt 1000 at fixing the Hawkei spawning issue.
- Game Version
- 1.7.0.49
- Created
- Sun, 21 Jun 2026 07:08:43 GMT
- Last Modified
- Sun, 21 Jun 2026 07:28:10 GMT
1.0.9
- Updated name and description for ATACR 7-35x56mm F1 optic - Updated name and description for AW50 - Updated vest names and descriptions from ADF TBAS to ADF TBAS - VARIANT - Removed Merge Physics from AW50 optics (fixed floating scope issue) - Updated ADF_PRC152A_Pouch.emat (fixed overly shiny radio pouch) - Updated AI character inventories to use TBAS ammunition loadouts - Updated SL and RTO AI characters to use face masks - Fixed floating admin pouch on SL loadout - Fixed flipped patches on Tucked Barracks Shirt - Fixed incorrect shirt model on Tucked Barracks Shirt - Updated name and description for Tucked Barracks Shirt - Fixed missing animation graph reference on Hawkei - Updated all Hawkei lighting prefabs (removed rigid component) - Updated Hawkei to use corrected animation graph - Updated ADI "Donut" optic texture resolution to 2048×2048 - Tweaked sight component on F89 - Updated Auto/Compositions.Spawn - Rebuilt faction configuration - Rebuilt group configuration - Added faction validation tests - Updated EditableEntityHolders - Updated FactionBackGroundImageSet
- Game Version
- 1.7.0.49
- Created
- Sat, 20 Jun 2026 23:44:17 GMT
- Last Modified
- Sun, 21 Jun 2026 00:03:58 GMT
1.0.8
Fixed group configs -Group configs -Removed Old Vests -Sorted Systems and Configs -Rebuilt groupaisystem ConfigChanges Chest Rig -Added Infantry Recon Loadout -Added SL Recon Loadout TBAS -Expanded exsisting Prefab Editables -Crates -Equipment Box -Apparel Box -Launcher Crate -Weapons Crate -Medical Crate Systems -Conflicr Related ADF -Radio Systems -Task Systems
- Game Version
- 1.7.0.49
- Created
- Sat, 20 Jun 2026 07:46:36 GMT
- Last Modified
- Sat, 20 Jun 2026 08:00:04 GMT
1.0.7
- Added new Loadouts for SL, Medic, Engineer, RTO - Fixed Inventory on TBAS to allow storage - UI Overhaul - Carl Gustav M4 Now show correct ammo type - Config changes to show groupings properly - Correctly assigned Hawkei PMV-L Traits - Correctly assigned all character prefab traits - Added SL/RTO/MEDIC vest prefabs to Characters & Arsenal - Added Scrim Helmet to Arsenal - Added An extra entitylist designated for headwear & carried over - Created a "Show world" GM on CAIN to showcase the Mod & gamemode setup for "Plug and play" - Sorted through Hawkei PMV - L Components to sort GM Issue
- Game Version
- 1.7.0.49
- Created
- Sun, 14 Jun 2026 06:36:34 GMT
- Last Modified
- Sun, 14 Jun 2026 06:56:26 GMT
1.0.6
- Added ANZAC UI Logo - Removed Glasses - Added Base Rank Slide to barracks shirt - Removed unused prefabs for old vest loadouts - Added the new test loadout TBAS - Callsigns updated
- Game Version
- 1.7.0.49
- Created
- Sat, 13 Jun 2026 08:56:42 GMT
- Last Modified
- Sat, 13 Jun 2026 09:10:23 GMT
1.0.5
- Overhauled our approach to vests given server crashes - Moved all TBAS needed pouch and accessories textures under one folder - Created *** vest export WITH pouches already attached for testing - Deleted unused textures for pouches across the board - Deleted 30+ unused prefabs for pouches - Deleted current loadout variants so we can replace with the new ones - Disabled "vest" on all characters - Replaced armored vest on base characters with new test version - TBAS re weighted - TBAS 5 removed - Cleaned up vest folders - Updated UI overrides - Changed Inventory Naming for Combat Shirts to represent ranks ADA Combat Shirt RANK. - GM Spawning issue Fixed Hawkei PMV - GM Spawning issue Fixed Hawkei PMV Mounted - Some internal emat materials moved for better folder structure
- Game Version
- 1.7.0.49
- Created
- Sat, 13 Jun 2026 07:06:09 GMT
- Last Modified
- Sat, 13 Jun 2026 07:31:34 GMT
1.0.4
- Massive rebuild of all meta files - Removed TBAS Placard prefab - Recreated SELEX PRR prefab - Replaced SELEX prefab in arsenals - Readded AMCU Facemask texture - Removed Viper Hood from being its own item - Created new Combat Shirt option with Viper hood attached - Updated Characters to use new shirt option. - RTO Changes - Removed SELEX (WHILE FIXED) - Changed Inventory Allowance - Ranks.Conf updates - Faction now reflects irl ranking - Campaign Faction Additions - Rank slides moved to tidy - prefab edits - Recon Bra fixes
- Game Version
- 1.7.0.49
- Created
- Fri, 12 Jun 2026 07:14:09 GMT
- Last Modified
- Fri, 12 Jun 2026 07:39:10 GMT
1.0.3
- Removed BaseBody Overwrite Prefabs to addess prefab issues - Fixed MG Harness Inventory space - Added MG Harness ground model - Added MG Harness to arsenal - Added TBAS veriants to arsenal - Removed ELCAN and EF88 Wraps from Arsenal - Renamed Camo Wraps from Carry Handle info - Renamed Name Tape from Carry Handle info - Renamed Flashhider from M16 info - Fixed ADF Boonie Hat - Name was misspelt and bad preview angle - Fixed EXFIL Preview angle and model - Fixed SELEX radio preview name and image - Updated SELEX radio action locations - Hawkei Armed re-named - Hawkei PMV SpawnerData added (will now spawn in gm) - LAIRD componant framework added - Changes to Faction GroupRolePresets - FactionManager Updates - Ranks.conf updates - HiPower Name - Machine Gun Nest now uses MAG58 - Role Presets - Subbranch / ADF_Barracks - Base Barracks Prefab
- Game Version
- 1.7.0.49
- Created
- Thu, 11 Jun 2026 03:51:35 GMT
- Last Modified
- Thu, 11 Jun 2026 04:45:00 GMT
1.0.2
Fixed ADF_Character_LMG in GM to Light Machine Gunner added a basebody reference (hopefully fixes prefab issue) fixed the faction NotSpawnedAI to ADF fixed the faction NotSpawnedAI edds images Fixed Loadout Manager Names of Prefab classes Images FactionAffiliationCausation Fixed EditableEntityCore Added EditablePrefabs X3 Supply Barrier MG AmmoStation Fixed some of MAG58 Tripod Name Deployment and removal time added extra Ammo box to deployed state Added ADF Arsenal (Now works in GM) ADF Arsenal Slotted (Now works in GM) ADF Barricade Slotted (Now works in GM) ADF Supply Station (Now works in GM) ADF Helicopter Depot (Now works in GM) ADF Heavy and Light Vehicle Depot (Now works in GM)
- Game Version
- 1.7.0.49
- Created
- Wed, 10 Jun 2026 12:27:58 GMT
- Last Modified
- Wed, 10 Jun 2026 13:20:28 GMT
1.0.1
- Changed faction from US to ADF on ammo storage componant - Fixed preview image on barracks shirt (was incorrectly showing combat shirt) - Name fix for ADF Browning High Power - Added Ghillie to Combat Shirt option (wasnt showing in arsenal) - Fixed 1st person issue with EXFIL helmet cover showing - Fixed Oakley M Frames showing in 1st Person - Berets Fixed 1st person issue - Balaclavas Fixed 1st person issue - Removed bugged Waffle Mag from arsenals - Various ADF arsenal fixes - Combat belt added volume for inventory - Call sign fix for AI
- Game Version
- 1.7.0.49
- Created
- Wed, 10 Jun 2026 07:45:11 GMT
- Last Modified
- Wed, 10 Jun 2026 08:44:23 GMT
1.0.0
- Game Version
- 1.7.0.49
- Created
- Wed, 10 Jun 2026 02:52:04 GMT
- Last Modified
- Wed, 10 Jun 2026 03:54:35 GMT
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