AD247 Fog of War

by schmorrii
AD247 Fog of War

Summary

Enemy bases, radio connections and seize tasks are hidden on the map until your faction captures or spots them. Line of sight within 500m reveals a base for 60 seconds.

Description

This mod introduces a Fog of War system for Arma Reforger's Conflict game mode. Enemy military bases and their associated map elements are hidden from players until captured by their faction, creating a more realistic and tense battlefield experience where the enemy's order of battle is unknown.

What is hidden?
- Enemy base markers — enemy bases do not appear on the map until captured or spotted
- Radio connection lines — the network lines connecting enemy bases are not shown
- Seize task markers — task pins on the map pointing to enemy bases are hidden
- Task list entries — seize tasks in the sidebar show as SEIZE ??? (UNKNOWN) instead of the real base name
- Task description popup — the task detail panel also shows the obscured name
- Creation notifications — the popup notification announcing a new seize objective is suppressed

What is revealed?
- All of the above become fully visible once your faction captures the base
- A base is also temporarily revealed when a friendly player has direct line of sight within 500 metres — it stays visible on the map for 120 seconds after last spotted, then disappears again if not recaptured or re-spotted
- Your own faction's bases are always visible

Game Masters retain full map visibility at all times — all enemy bases, radio lines and task markers are shown normally.

License

Arma Public License Share Alike (APL-SA)

Version
1.4.3
Game Version
1.7.0.49
Version size
5.68 KB
Downloads
61
Created
09.06.2026
Last Modified
12.06.2026
ID
69935E2CAF8BE685