JLH Framework linner
by tommills2209
1.0.5
- Game Version
- 1.7.0.41
- Created
- Sun, 07 Jun 2026 13:57:16 GMT
- Last Modified
- Sun, 07 Jun 2026 13:57:20 GMT
1.0.4
Updated base selection logic for linear progression. New open bases are now chosen by closest distance to the starting HQ/MOB. Existing rules are still respected: active sector only, radio-valid targets only, MaxOpenBases limit, existing open/seize bases are preserved first. Sector progression is now used as a tie-breaker when bases are the same distance from HQ/MOB.
- Game Version
- 1.7.0.41
- Created
- Sun, 07 Jun 2026 13:28:09 GMT
- Last Modified
- Sun, 07 Jun 2026 13:28:12 GMT
1.0.3
Removed the JLH_CivilianTownAreaComponent hook from the linner addon. Fixed server startup failure caused by Unknown type 'JLH_CivilianTownAreaComponent'. Added framework-ready startup logging: [JLH_LINEAR] linear_framework_ready yes No gameplay logic was changed beyond removing the missing civilian-town ambience hook.
- Game Version
- 1.7.0.41
- Created
- Sun, 07 Jun 2026 13:06:38 GMT
- Last Modified
- Sun, 07 Jun 2026 13:06:40 GMT
1.0.2
- Game Version
- 1.7.0.41
- Created
- Sun, 07 Jun 2026 13:02:55 GMT
- Last Modified
- Sun, 07 Jun 2026 13:02:59 GMT
1.0.1
- Game Version
- 1.7.0.41
- Created
- Sun, 07 Jun 2026 12:55:53 GMT
- Last Modified
- Sun, 07 Jun 2026 12:55:56 GMT
1.0.0
- Game Version
- 1.7.0.41
- Created
- Sun, 07 Jun 2026 12:39:04 GMT
- Last Modified
- Sun, 07 Jun 2026 12:39:07 GMT
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