FF - Project Unified Front RHS

by marenyuk
FF - Project Unified Front RHS

Summary

Expands the Freedom Fighters campaign with a unified BLUFOR faction, blending vanilla US forces and modern RHS USAF units. Enjoy!

Description

# Mixed Army: Freedom Fighters (US Army & RHS USAF)
This addon modifies the faction logic for the popular **Freedom Fighters** game mode, blending the vanilla US Army forces with the **RHS: Status Quo (USAF)** content into a unified, lore-friendly fighting force. 
Now, the AI Commander will dynamically deploy a mixed arsenal of both vanilla assets and authentic modern RHS units on the battlefield! 
### Key Features: 
* True Mixed Faction Support: The AI Commander (US side) now utilizes combined spawn pools, deploying both original US Army squads and RHS USAF infantry formations. 
* Dynamic Battlefield Variety: Experience unpredictable encounters! You can face a vanilla patrol at one checkpoint, while the next strategic objective might be heavily defended by an elite RHS Fireteam. 
* Integrated Logistics: AI convoys, reinforcements, and asset pools now feature a healthy balance of vanilla and RHS vehicles for enhanced immersion and tactical gameplay. 
* Seamless Compatibility: Built specifically to work alongside the Freedom Fighters campaign logic without breaking vanilla faction mechanics. 
### Requirements: 
To run this mod properly, ensure you have the following addons active in your load order: 
1. Arma Reforger (Base Game) 
2. RHS: Status Quo (and its core requirements) 
3. Freedom Fighters (Base Mod) 
### Load Order Note: 
Make sure to place this mod **BELOW** both *RHS: Status Quo* and 
*Freedom Fighters* in your server/client mod list to ensure the config overrides apply correctly. 
*** 
*Developed with Enfusion Workbench. Feedback and bug reports are welcome in the comments!*
### Credits & Contributors:
* **Bohemia Interactive** (Base game assets & faction logic)
* **Red Hammer Studios (RHS Team)** (Excellent RHS: Status Quo USAF assets and group prefabs)
* **Freedom Fighters Team** (Original game mode framework and AI Director logic)

License

Arma Public License (APL)