MBS show players on the map
by tommills2209
1.0.3
Added vehicle-aware player markers. When players enter the same vehicle, passenger map markers are hidden. The driver/pilot keeps the visible marker. The visible marker now follows the vehicle position. Vehicle markers now show [V] beside the player name. Vehicle markers show passenger count using +N, for example: PlayerName [V] +1 PlayerName [V] +3 Added fallback handling if the game cannot identify the pilot/driver seat, so one player in the vehicle still gets the marker.
- Game Version
- 1.7.0.41
- Created
- Sat, 06 Jun 2026 19:37:15 GMT
- Last Modified
- Sat, 06 Jun 2026 19:37:17 GMT
1.0.2
- Game Version
- 1.7.0.41
- Created
- Fri, 05 Jun 2026 19:58:56 GMT
- Last Modified
- Fri, 05 Jun 2026 19:59:01 GMT
1.0.1
Rebuilt the mod from scratch after removing the old custom map overlay system. Removed the old marker UI layout files and scaling/zoom workaround code. Switched to Arma Reforger’s native squad-leader map marker system. Added dynamic native markers for player entities using SCR_MapMarkerManagerComponent. Made markers show player names instead of squad/group names. Added faction-based marker colours: US/default: blue USSR/RUS: red FIA: green Added player state colours: Downed/incapacitated: amber Dead: grey Kept marker positioning, zooming, and scaling handled by the vanilla map marker system. Markers are assigned to each player’s faction so visibility should follow faction rules.
- Game Version
- 1.7.0.41
- Created
- Fri, 05 Jun 2026 13:59:14 GMT
- Last Modified
- Fri, 05 Jun 2026 13:59:18 GMT
1.0.0
- Game Version
- 1.7.0.41
- Created
- Thu, 28 May 2026 19:30:18 GMT
- Last Modified
- Thu, 28 May 2026 19:30:21 GMT
Showing 1 to 4 of 4 results
Rows per page
Showing 1 to 4 of 4 results
Rows per page