Freedom Fighters - Chernarus

by DatOneGuy_

0.9.8

-Attempt #6 to fix Fast Travel desync
Game Version
1.7.0.49
Created
Sat, 20 Jun 2026 00:51:04 GMT
Last Modified
Sat, 20 Jun 2026 00:56:52 GMT

0.9.7

-Attempt #5 to fix Fast Travel desync
-Changed Wrench JWKRepairStationType from Undefined to Any: This allows for field repairs
Game Version
1.7.0.49
Created
Thu, 18 Jun 2026 05:00:25 GMT
Last Modified
Thu, 18 Jun 2026 05:06:19 GMT

0.9.6

-Attempt #4 to fix Fast Travel desync
Game Version
1.7.0.49
Created
Sun, 14 Jun 2026 21:15:46 GMT
Last Modified
Sun, 14 Jun 2026 21:21:36 GMT

0.9.5

- Updated RadioSiteEntity.c override for Freedom Fighters update
Game Version
1.7.0.49
Created
Sun, 14 Jun 2026 19:13:30 GMT
Last Modified
Sun, 14 Jun 2026 19:19:35 GMT

0.9.4

-Attempt #3 to fix Fast Travel desync
Game Version
1.7.0.49
Created
Sun, 14 Jun 2026 09:52:39 GMT
Last Modified
Sun, 14 Jun 2026 09:58:32 GMT

0.9.3

-Attempt #2 to fix Fast Travel desync
- Added MPDestructionManager and DestructionManager prefabs
Game Version
1.7.0.49
Created
Sun, 14 Jun 2026 08:17:38 GMT
Last Modified
Sun, 14 Jun 2026 08:23:21 GMT

0.9.2

- Adjusted placement of Ferry signs
- Attempt to fix desync when fast traveling with passengers
Game Version
1.7.0.49
Created
Sat, 13 Jun 2026 04:20:55 GMT
Last Modified
Sat, 13 Jun 2026 04:26:10 GMT

0.9.1

Adjusted CRX settings in AIWorld. Without CRX enabled, this does nothing. Some of these changes can be overridden by config values in your profile folder.
- Set "Kill Unconscious Chance" to 0%: This should stop enemies from executing unconscious players
- Set "Return to Position" to Always
- Set "Rearm Type" to Weapon: This should prevent civilians from looting weapons
- Set "Weapon Fired Audible Distance" to 300m: This should prevent excessive pulling of enemy groups
- Set "Suppressed Weapon Audible Distance" to 75m: This should help slightly when using suppressed weapons in town.

-Modified FF population detection to use actual town range before default type range for Zaprudny edge case. Not sure why FF uses default instead of actual to begin with.
Game Version
1.7.0.41
Created
Tue, 09 Jun 2026 03:17:29 GMT
Last Modified
Tue, 09 Jun 2026 03:22:05 GMT

0.9.0

Game Version
1.7.0.41
Created
Sun, 07 Jun 2026 03:43:23 GMT
Last Modified
Sun, 07 Jun 2026 03:49:03 GMT

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