Summary
Adds simple objective logic to SCR_TriggerTask.
Description
Setup:
Place GMI_SimpleTaskObjectiveComponent on the task root.
Place GMI_TaskIdHolderComponent on target objects and give them a custom Task ID
Objective Types
Eliminate:
Completes when the target entity with the matching Task ID is killed, incapacitated, or destroyed.
Seize:
Completes when no enemies of the configured faction remain inside the radius.
Intel:
Completes when a player enters the radius near the intel object with the matching Task ID.
Deliver:
Completes when the target object with the matching Task ID is inside the radius.
The trigger is only used as a visible radius/area helper.
License
Arma Public License (APL)