S231s QOL GM Features
by Nate0360
2.2.1
- Made the Enhanced Search function a little more strict
- Game Version
- 1.8.0.10
- Created
- Tue, 25 Aug 2026 01:44:17 GMT
- Last Modified
- Tue, 25 Aug 2026 01:44:24 GMT
2.2.0
Full Changelog in main arma thread/Ko-fi - Fixed and touched up on vehicle physics and syncing issues once again - Added a keybind for Refueling - Added a keybind for Resupplying - Added a keybind for Rearming. - Added more to the GUI to give some more helpful information other than just hotkeys. - Expanded the Rearm function. - Expanded the Resupply Function.
- Game Version
- 1.8.0.10
- Created
- Mon, 24 Aug 2026 05:38:04 GMT
- Last Modified
- Mon, 24 Aug 2026 05:38:12 GMT
2.1.3
- Bug fixes to vehicle depos and Vehicle transforming while in gm - Hopful fix to syncing issues with Vehicle physics
- Game Version
- 1.7.0.54
- Created
- Thu, 06 Aug 2026 15:10:03 GMT
- Last Modified
- Thu, 06 Aug 2026 15:10:28 GMT
2.1.2
Possible fix for vehicle physics modes not working on dedicated servers
- Game Version
- 1.7.0.54
- Created
- Tue, 21 Jul 2026 05:52:13 GMT
- Last Modified
- Tue, 21 Jul 2026 05:52:22 GMT
2.1.1
Potential quick fix to vehicle physics being changed not working correctly
- Game Version
- 1.7.0.54
- Created
- Tue, 21 Jul 2026 02:32:56 GMT
- Last Modified
- Tue, 21 Jul 2026 02:33:14 GMT
2.1.0
- Reworked Most if not all the features so that they work on dedicated servers now. (Send feedback on discord or in Kofi)
- Reworked the logic for editing the Physics on Vehicles so now theres a couple of options to choose from (Check main arma discord/Kofi for full rework)
- Added a UI element to show important info (Orientation and Rotation recent keybind use)
- This is able to be shown and hidden on Controller and M&K
- Added a Keybind to Pause and resume the game [Singleplayer only] (Thanks to Mojo on discord for suggesting!)- Game Version
- 1.7.0.54
- Created
- Tue, 21 Jul 2026 02:00:23 GMT
- Last Modified
- Tue, 21 Jul 2026 02:00:33 GMT
2.0.2
- Possible Fix for Ground meshing on dedicated servers
- Game Version
- 1.7.0.54
- Created
- Mon, 20 Jul 2026 18:38:54 GMT
- Last Modified
- Mon, 20 Jul 2026 18:39:09 GMT
2.0.1
- Fixed Extra Entity browser tabs bugging out when applying filters - Fixed Mini browser tabs not displaying properly when using Extra entity browser tabs or when scrolling through
- Game Version
- 1.7.0.54
- Created
- Sat, 11 Jul 2026 23:25:39 GMT
- Last Modified
- Sat, 11 Jul 2026 23:26:08 GMT
2.0.0
- Reworked Pitch and roll logic: With this Pitch and roll should feel alot more smooth and natural both on keyboard and mouse AND controller/console. With this also comes the ability to change both pitch and roll at the same time without needing to place and edit the object multiple times - Reworked ground meshing logic: Before placing things underground was a bit of a nightmare. i cleaned it up a bit and it should feel alot better as well as work hand in hand with Pitch, Roll, and Yaw so it doesn't reset when an object or vehicle is placed under the terrain. this should be a massive help for building - Reworked Orientation settings: Now it actually changes your settings when you switch modes as if you were to go into Settings > Gamemaster > Orientation. This should help feel like its actually saving the mode you were last in when exiting Gamemaster - Reworked Vehicle Physics logic when turned off: They were really jank before but it worked. while reworking the other ones above i also tweaked this a bit more so this should behave alot better - Added 4 more Entity browser Tabs that you can scroll through with Q&E or whatever the binds on controller are [Thanks to Random_Neptune on discord for Suggesting!] - Added an Enhanced search function so that searching for modded items whether it be props, AI Vehicles, or anything really should be alot easier or should be possible [Thanks to Mister Wormy on discord for Suggesting!] - Fixed all Keybinds and features and systems being applied to support structures meaning players spawning vehicles in didn't follow the vanilla logic - Fixed Gm spawned vehicles spawning half way into the ground then plopping back up. they should just spawn normally now
- Game Version
- 1.7.0.54
- Created
- Sat, 11 Jul 2026 22:01:08 GMT
- Last Modified
- Sat, 11 Jul 2026 22:01:53 GMT
1.3.0
- Added a keybind to create a new AI group from selected units - Tweaked Pitch and Roll to be able to edit the Pitch and Roll of Vehicles without it auto correcting (Works on initial placement not on editing. Ill wait for feedback on this) [Thanks to the Everon Apocalypse Gms/Team for Suggesting! ] - Fixed a keybind issue with Edit all selected Entities spamming errors to console/logs
- Game Version
- 1.7.0.54
- Created
- Sun, 05 Jul 2026 20:18:44 GMT
- Last Modified
- Sun, 05 Jul 2026 20:18:53 GMT
1.2.3
- Fixed a small issue with the object preview snapping back to the ground when trying to place things under the ground both on M&K and on Controller
- Game Version
- 1.7.0.54
- Created
- Fri, 26 Jun 2026 15:55:24 GMT
- Last Modified
- Fri, 26 Jun 2026 15:55:30 GMT
1.2.2
- Fix for controller "Tumbling" when changing between modes (Maybe)
- Game Version
- 1.7.0.49
- Created
- Wed, 17 Jun 2026 11:02:43 GMT
- Last Modified
- Wed, 17 Jun 2026 11:02:49 GMT
1.2.1
- Tweaked how rotating objects is handled to allow for pitch and roll to be properly be used - Removed the Invalid Placement error when trying to place things meshed into the ground. This change was brought in 1.7 and me and a few other friends who GM often despise this change. (Transforming objects works aswell thought let me know/contact me if compositions end up being too finicky)
- Game Version
- 1.7.0.49
- Created
- Wed, 17 Jun 2026 10:22:50 GMT
- Last Modified
- Wed, 17 Jun 2026 10:22:55 GMT
1.2.0
FIRST ITERATION OF ADDING PITCH AND ROLL TO GM. - Added a keybind for Editing Properties of selected entities - Added a few more screenshots - Changed up the keybinding section (Literally just capitalization) - Changed up the popup text.
- Game Version
- 1.6.0.119
- Created
- Thu, 21 May 2026 01:10:10 GMT
- Last Modified
- Thu, 21 May 2026 01:10:23 GMT
1.1.1
Changing preview image and Screenshots
- Game Version
- 1.6.0.119
- Created
- Tue, 19 May 2026 08:58:55 GMT
- Last Modified
- Tue, 19 May 2026 08:58:59 GMT
1.1.0
- Added a keybind to allow you to heal selected entities (Requested by someone over discord!) - Removed the default keybinds thatway people can set their own binds - Cleaned up a lil bit of script mainly the popup hints (If you couldnt see them make sure "Context Hints are turned on" in Interface settings)
- Game Version
- 1.6.0.119
- Created
- Tue, 19 May 2026 08:28:22 GMT
- Last Modified
- Tue, 19 May 2026 08:28:27 GMT
1.0.1
Hotfix for keybinding and popup for changing Orientations
- Game Version
- 1.6.0.119
- Created
- Mon, 18 May 2026 10:15:28 GMT
- Last Modified
- Mon, 18 May 2026 10:15:31 GMT
1.0.0
- Game Version
- 1.6.0.119
- Created
- Mon, 18 May 2026 08:01:45 GMT
- Last Modified
- Mon, 18 May 2026 08:01:49 GMT
Showing 1 to 18 of 18 results
Rows per page
Showing 1 to 18 of 18 results
Rows per page