GLOBALSAFE
by XxiTacHivZ
Contributors
XxiTacHivZ
1.1.0
GLOBAL SAFE ZONE — PATCH NOTES ──────────────────────────────────────── SAFE ZONE SYSTEM ──────────────────────────────────────── • Complete custom Safe Zone system implemented for GLOBAL ESCALATION. • Added full faction-based protection system. • Friendly players are now protected inside designated Safe Zones. • Enemy players entering hostile Safe Zones are automatically eliminated. • Added support for multiple Safe Zones simultaneously. • Improved trigger reliability and multiplayer synchronization. • Added configurable Safe Zone radius and scan interval settings. • Added automatic Safe Zone registration and cleanup systems. ──────────────────────────────────────── PLAYER PROTECTION ──────────────────────────────────────── • Friendly players inside Safe Zones: cannot take damage cannot be killed by explosives cannot be damaged by enemy fire retain proper respawn functionality • Enemy players: are automatically removed when entering hostile Safe Zones cannot exploit protected deployment areas ──────────────────────────────────────── WEAPON RESTRICTIONS ──────────────────────────────────────── • Standard infantry weapons are blocked inside protected Safe Zones. • Grenades and explosive usage are restricted inside Safe Zones. • Improved projectile protection handling. • Added compatibility improvements for multiplayer weapon synchronization. ──────────────────────────────────────── DYNAMIC FACTION DETECTION ──────────────────────────────────────── • Added automatic faction detection from nearby MOB/base entities. • Safe Zones can now dynamically adapt to randomized faction deployments. • Removed the need to manually configure Safe Zone faction ownership. • Added fallback faction support if automatic detection fails. • Added delayed faction scan retry system for improved startup reliability. ──────────────────────────────────────── SAFE ZONE NOTIFICATIONS ──────────────────────────────────────── • Added Safe Zone enter notifications. • Added Safe Zone leave notifications. • Added configurable notification messages directly from editor attributes. ──────────────────────────────────────── WCS VEHICLE COMPATIBILITY PATCH ──────────────────────────────────────── IMPORTANT: The original WCS systems and assets do NOT belong to the GLOBAL ESCALATION project. A separate compatibility patch module has been created exclusively for Safe Zone integration purposes. Patch Module: • GLOBALWCSSAFEPATCH Features: • Blocks WCS missile and rocket launches inside Safe Zones. • Prevents helicopter weapon abuse inside protected areas. • Preserves helicopter flight functionality. • Preserves rearming and vehicle systems. • Prevents projectile spawning while protected. The WCS compatibility patch is fully separated from the original WCS modification package. ──────────────────────────────────────── GLOBAL ESCALATION PROJECT 2026
- Game Version
- 1.6.0.119
- Created
- Fri, 15 May 2026 15:08:08 GMT
- Last Modified
- Fri, 15 May 2026 15:08:10 GMT
1.0.7
- Game Version
- 1.6.0.119
- Created
- Fri, 15 May 2026 14:41:08 GMT
- Last Modified
- Fri, 15 May 2026 14:41:14 GMT
1.0.6
- Game Version
- 1.6.0.119
- Created
- Fri, 15 May 2026 14:29:28 GMT
- Last Modified
- Fri, 15 May 2026 14:29:31 GMT
1.0.5
patch WCS delete / another proj
- Game Version
- 1.6.0.119
- Created
- Fri, 15 May 2026 13:35:48 GMT
- Last Modified
- Fri, 15 May 2026 13:35:51 GMT
1.0.4
- Game Version
- 1.6.0.119
- Created
- Fri, 15 May 2026 12:55:02 GMT
- Last Modified
- Fri, 15 May 2026 12:55:06 GMT
1.0.3
kill zone fix
- Game Version
- 1.6.0.119
- Created
- Fri, 15 May 2026 12:23:55 GMT
- Last Modified
- Fri, 15 May 2026 12:23:57 GMT
1.0.2
- Game Version
- 1.6.0.119
- Created
- Fri, 15 May 2026 11:22:52 GMT
- Last Modified
- Fri, 15 May 2026 11:23:05 GMT
1.0.1
- Game Version
- 1.6.0.119
- Created
- Fri, 15 May 2026 11:04:18 GMT
- Last Modified
- Fri, 15 May 2026 11:04:20 GMT
1.0.0
- Game Version
- 1.6.0.119
- Created
- Fri, 15 May 2026 10:38:57 GMT
- Last Modified
- Fri, 15 May 2026 10:39:00 GMT
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