Summary
Realistic, time period accurate night vision for Arma Reforger. Designed to work with vanilla game parameters.
Description
As the sun sets across the battlefield, the fight continues on, in a different spectrum. The Cold War was no stranger to technological advancements, chief among these being night vision. Northcom NV seeks to bring this tech to Reforger, represented as realistically as possible and playable.
Features:
-Period accurate night vision units, with realistically modeled performance values based on real, historical spec sheets and genuine real world reference models.
-Simulation of lens focus (ran at infinity, as you would in the field.)
-Proper ADS blocking (red dots still work, but iron sights and magnified optics are blocked.)
-Integrated IR illuminators (different specs by model.)
-Scintillation/noise simulation.
-Realistic representation of night vision functionality (Gen 2 night vision can only amplify available visible and IR light, and Gen 1 can only see visible and IR light. No light, no image!)
-Bloom around light sources.
-Stowed and deployed models.
....and more in development!
With that brief overview, I have to include a very sincere and special thanks to a select group of people this project would never have been possible without:
your401kplan: Everything from getting the script base for this together, to sorting models and textures, to brainstorming, and for being willing to help me see my idea through to completion.
MercurY: Various models, scripting help, and texture work. Cannot overstate how helpful he's been.
Vill_chip: Sopelem TN2 model, as well as tracksuit used for screenshots
Akinaro: PVS-5 model
ghettotek: Thumbnails and beauty shots
Various playtesters: You know who you are, and your time and amazement is always appreciated.
DustyPeek: Delta uniform mod used for screenshots
ComradeBear: Expanded Soviet Uniforms mod used for screenshots
Drumbeast7: Drums Early GWOT Weapon Pack mod used for screenshots
For questions, comments, or bug reports, please visit the Northcom discord @ https://discord.gg/eRpQW5AHMn. Be nice.
License
Northcom NV - License
1. Default: Arma Public License (APL)
Except for the files listed in section 2, Northcom NV (scripts, configs,
prefabs, materials, UI, other models and textures) is licensed under the
Arma Public License (APL) by Bohemia Interactive:
https://www.bohemia.net/community/licenses/arma-public-license
2. Excluded: PVS-5 and TN-2 models
The APL does not apply to these files or to anything made from them:
Assets/Characters/HeadGear/PVS5A/ (all files: meshes, textures, materials)
Assets/Characters/HeadGear/TN-2/ (all files: meshes, textures, materials)
PVS-5: third-party model, licensed to the Northcom authors from
CGTrader under CGTrader's license terms:
https://www.cgtrader.com/3d-models/military/other/an-pvs-5-goggle
TN-2: made by a third party and used in Northcom NV with permission.
All rights reserved by its author.
These files may only be used as part of Northcom NV as published by its
authors. Do not extract, copy, modify, reupload, port or redistribute them,
in whole or in part, in any other mod, project or format.
3. Prefabs and configs that only reference the excluded models (for
example Prefabs/Characters/HeadGear/NVG_PVS5 and NVG_TN2) stay under the
APL, but the APL grants no rights to the models they reference.