ARGH_SHAHED_DRONE
by joshargh
1.0.5
audio updates. what is broken Lock/.orbit/target audio can be buged. i fyou here th epitch whining youa are probably locked by the drone :) working on fix . should be alot smoother now
- Game Version
- 1.7.0.41
- Created
- Sat, 30 May 2026 12:32:29 GMT
- Last Modified
- Sat, 30 May 2026 12:35:18 GMT
1.0.4
Doppler fix and removed bloat Have patched 131 now alot more stable and removed issues with joystick monitor not setuip yet ill put in later. The new drone has a few features you can push program flight and selcect an orbit target. the drone will lfy to that target on launch. once at targetit it will orbit. you can look down with alt cam move and mouse wheel up or down will select a target. clicking LMB will engage the target as a lock and dive the drone to attack. You can exit the Orbit or Lock Modes by pushing C this will change between ORBIT/MANUAL/LOCK you can also press M whislt in the drone and target a new map area to make the drone turn and fly too. The new drone also brings a new feature to the game I've not seen yet Kill cam :) should give fly over shot of the death :) only on 131 at the moment. 131 has more range and battery too it s a superior long range drone for attack or spying. Enjoy
- Game Version
- 1.7.0.41
- Created
- Sat, 30 May 2026 09:31:11 GMT
- Last Modified
- Sat, 30 May 2026 09:34:00 GMT
1.0.3
Patched for 1.7 maybe¿ added 131. Peer testing is broken so this may still have bugs. in mean time use old drones if buged please. or report to me via discord <3
- Game Version
- 1.7.0.41
- Created
- Fri, 29 May 2026 12:21:42 GMT
- Last Modified
- Fri, 29 May 2026 12:26:53 GMT
1.0.2
## Added
- Game Master placeable Hero Nuke entry:
- `PrefabsEditable/Shahed/E_NukeHero.et`
- Registered in `Configs/Editor/PlaceableEntities/Objects/ShahedLaunchers.conf`
- Uses thumbnail `{ABFF9E2120E35ACB}Assets/Nukthumbnail.edds`
- Configurable `m_fDetonationDelay` on `ShahedNukeFXScaleComponent`.
## Changed
- `E_NukeHero.et` now inherits from `Prefabs/Effects/ShahedNukeFX.et`.
- GM-placed Hero Nuke overrides `m_fDetonationDelay 5`, so it detonates five seconds after placement.
- Base `Prefabs/Effects/ShahedNukeFX.et` keeps the default `m_fDetonationDelay 0`, so nuke warheads still detonate immediately through `Prefabs/Weapons/Warheads/DroneExpoNUKE.et`.- Game Version
- 1.6.0.119
- Created
- Sun, 17 May 2026 01:30:56 GMT
- Last Modified
- Sun, 17 May 2026 01:31:53 GMT
1.0.1
Patched Nuke launcher to build correct, patched nuke destruction. number of other tweaks.
- Game Version
- 1.6.0.119
- Created
- Mon, 11 May 2026 02:43:16 GMT
- Last Modified
- Mon, 11 May 2026 02:44:11 GMT
1.0.0
- Game Version
- 1.6.0.119
- Created
- Mon, 11 May 2026 00:09:37 GMT
- Last Modified
- Mon, 11 May 2026 00:10:33 GMT
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