StaggerSpawn LinearConflictPVE

by xrectifyx

1.0.3

Fixed a 20-30 second delay between the first and second wave of AI spawning at a new objective. All AI groups at a base are now queued immediately when the base becomes active rather than waiting for the patrol system to cycle through them naturally.
Game Version
1.6.0.119
Created
Mon, 04 May 2026 23:12:04 GMT
Last Modified
Mon, 04 May 2026 23:12:07 GMT

1.0.2

Game Version
1.6.0.119
Created
Mon, 04 May 2026 22:37:06 GMT
Last Modified
Mon, 04 May 2026 22:37:08 GMT

1.0.1

Enemies now pre-spawn when a base becomes an objective instead of waiting for players to get close.
Game Version
1.6.0.119
Created
Mon, 04 May 2026 22:34:37 GMT
Last Modified
Mon, 04 May 2026 22:34:40 GMT

1.0.0

Game Version
1.6.0.119
Created
Sat, 02 May 2026 20:20:29 GMT
Last Modified
Sat, 02 May 2026 20:20:32 GMT

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