Loot Spawn System

by Trikru_DK
Loot Spawn System

Summary

Configurable loot spawning system with categories, weighted chances, respawn timers, and cleanup. Designed for performance and easy extension using overrides only.

Description

AOTOW Loot Spawner System

A flexible and lightweight loot spawning system designed for Arma Reforger, built with full control and customization in mind.

This system was originally developed for a PvE survival project, but it works just as well for both PvE and PvP servers.

Features
Category-based loot system (Civilian, Police, Military, Industrial, Medical)
Fully configurable loot tables
Weighted probability system (DayZ-style)
Adjustable spawn chance (including empty spawns)
Configurable respawn delay
Cleanup system to prevent loot buildup
Player distance-based tracking
Randomized spawn positioning for more natural placement
Optional debug mode
How it works

Each spawner is assigned a loot category and connected to a central configuration.

The system will:

Check active loot at the spawner
Decide whether to spawn loot or not
Select items based on weighted probability
Spawn them with slight randomness
Track and clean them up over time
Performance

Designed to be server-side focused and performance friendly:

Controlled spawning logic
Built-in cleanup handling
Minimal overhead

https://discord.gg/CuPuEyZsYj

License

Arma Public License No Derivatives (APL-ND)

Rating
100%
Version
1.0.1
Game Version
1.6.0.119
Version size
2.19 MB
Downloads
206
Created
01.05.2026
Last Modified
03.05.2026
ID
6942EEF181AE4DAE