C-130J Super Hercules
by PandaMods
Contributors
steelworker91, zboq0
0.0.42
- Fuel jettison now emits a visible white vapor trail (one per wing) instead of the near-invisible exhaust puff. - Added an airborne radar MFD page (heading-up PPI, rotating sweep, TCAS-style fading tracks, 20/10/5/3/1 km range). - Added a fuel-endurance (minutes remaining) readout to the engine MFD. - Added LAPES extraction, downwind drift, and vehicle drop-pallet landing protection to airdrops. - Fixed cargo lagging behind the plane for players who join mid-flight.
- Game Version
- 1.7.0.54
- Created
- Sun, 05 Jul 2026 08:12:24 GMT
- Last Modified
- Sun, 05 Jul 2026 08:14:45 GMT
0.0.41
- Added Climb Now and Descend Now - Added landing gear damage: hard landings blow tires (less grip, plane pulls to one side), very hard landings collapse the gear. Weight-on-wheels lockout stops the gear retracting while grounded. Fixed on full repair - Added per-engine failure: engines 1 to 4 fail individually, thrust is per wing station so a dead engine yaws the plane, props and gauges spool to zero. Fixed on full repair - Added targeted engine hits: a missile or cannon hit near a nacelle fails and ignites that engine only (small arms filtered out). Fire handles in the cockpit cut fuel to starve a burning engine in about 3s and stop escalation - Added fire escalation: a persistent fire spreads to the wing tanks after about 20s, draining fuel and adding capped hull damage. Full destruction still only happens at 0% hull - Vehicle fire no longer hurts pilots or passengers - Added cargo securing: fresh loads start unsecured and shift under G-load, pitch and turbulence. Secure or release per crate, per vehicle, or all at once from the cockpit. Unsecured cargo that slides to an open ramp departs on its own, parachute included - Added CDS airdrop wind drift: parachuted loads now drift downwind instead of stopping mid-air - Added CDS impact markers: every dropped load places a named map marker on the predicted impact point, converging to the real landing spot. A cockpit toggle shows a live marker for where a load released now would land - Added LAPES extraction: below 12m AGL with the ramp open, the rearmost load skids out on the deck instead of dropping under canopy (HIGHLY EXPERIMENTAL) - Added fuel dump: jettisons fuel down to a 2000L reserve with wing vapor trails (APU panel) - Added overspeed structural damage: exceeding VNE grinds the airframe down, scaling with the excess - Added Weight & Balance MFD page: gross, fuel and cargo weight, live CG needle, and a manifest with UNSECURED tags. Toggle on the engine MFD bezel - Added ACAWS lines (ENG FIRE, ENG FAILURE, CARGO UNSECURED, GEAR FAULT, FUEL LOW, FUEL DUMP ON) and a flashing MASTER CAUTION banner on the engine MFD - Disabled the windshear callout (poor quality) - Fire damage over time can no longer destroy the hull on its own (15% floor) - Hull fire no longer kills a second engine when one is already burning. Hull-damage engine failures are off by default, others can still be damaged or disabled by rockets and similar - Moved the fuel dump action below APU
- Game Version
- 1.7.0.54
- Created
- Fri, 03 Jul 2026 16:51:49 GMT
- Last Modified
- Fri, 03 Jul 2026 16:55:02 GMT
0.0.40
- Implemented fuel usage. Plane will now use fuel and will have a functioning fuel tank. Fuel information is displayed in engine MFD. Fuel also affects airplane's weight - Implemented loitering/orbiting. New action near the autopilot dials lets pilot select a loitering point (grid). Once point is selected, regular AP dials can be used (except heading, which is computed by the loitering system) - Improved GPWS sounds
- Game Version
- 1.7.0.54
- Created
- Sun, 28 Jun 2026 18:51:43 GMT
- Last Modified
- Sun, 28 Jun 2026 18:54:37 GMT
0.0.39
- Fix unresponsive MFD displays
- Game Version
- 1.7.0.54
- Created
- Sat, 27 Jun 2026 21:35:33 GMT
- Last Modified
- Sat, 27 Jun 2026 21:38:05 GMT
0.0.38
- Fix dependency conflict
- Game Version
- 1.7.0.54
- Created
- Sat, 27 Jun 2026 20:29:41 GMT
- Last Modified
- Sat, 27 Jun 2026 20:32:44 GMT
0.0.37
-Moved GPWS from vehicle prefab to cockpit child prefab -GPWS system now runs without a pilot present -GPWS audio reworked as a cockpit speaker system; audible to anyone within range of the cockpit rather than pilot-only (People in the Cargo cant hear any GPWS Alarm) -Fixed co-pilot not hearing GPWS on dedicated server -Fixed virtual machine exception when bots occupied the aircraft during a stall (WCS compartment slot null pointer) -Added spatialization to GPWS -Added autopilot (altitude, heading, speed), both pilot and copilot have their own autopilot dials (can only be one AP active at a time)
- Game Version
- 1.7.0.54
- Created
- Sat, 27 Jun 2026 19:52:35 GMT
- Last Modified
- Sat, 27 Jun 2026 19:54:47 GMT
0.0.36
- Fixed cockpit model and textures - GPWS adjustments
- Game Version
- 1.7.0.54
- Created
- Fri, 26 Jun 2026 10:41:04 GMT
- Last Modified
- Fri, 26 Jun 2026 10:43:39 GMT
0.0.35
- GPWS hotfix
- Game Version
- 1.7.0.54
- Created
- Thu, 25 Jun 2026 19:17:43 GMT
- Last Modified
- Thu, 25 Jun 2026 19:20:00 GMT
0.0.34
- GPWS hotfix
- Game Version
- 1.7.0.54
- Created
- Thu, 25 Jun 2026 18:57:33 GMT
- Last Modified
- Thu, 25 Jun 2026 18:59:55 GMT
0.0.33
- Added pilot, yoke column, rudder pedal and throttle animations (zboq0) - Slightly reduced elevator strength - Added pre-stall yoke shake (steelworker91)
- Game Version
- 1.7.0.54
- Created
- Thu, 25 Jun 2026 18:40:32 GMT
- Last Modified
- Thu, 25 Jun 2026 18:43:08 GMT
0.0.32
- Tweaked flight model - Tweaked 3rd person camera to feel more fluid - Overspeed warning changed to 670km/h
- Game Version
- 1.7.0.54
- Created
- Thu, 25 Jun 2026 14:05:19 GMT
- Last Modified
- Thu, 25 Jun 2026 14:07:52 GMT
0.0.31
- Replaced firebell with better sound - Fully implemented overspeed warning
- Game Version
- 1.7.0.54
- Created
- Wed, 24 Jun 2026 19:36:20 GMT
- Last Modified
- Wed, 24 Jun 2026 19:42:35 GMT
0.0.30
- Added GPWS system (by steelworker91)
- Game Version
- 1.7.0.49
- Created
- Tue, 23 Jun 2026 19:15:19 GMT
- Last Modified
- Tue, 23 Jun 2026 19:21:33 GMT
0.0.29
- Remove automatic player chute deploy for static line
- Game Version
- 1.7.0.49
- Created
- Mon, 22 Jun 2026 19:37:23 GMT
- Last Modified
- Mon, 22 Jun 2026 19:39:05 GMT
0.0.28
- Fixed unreliable paratrooper auto-deploy by switching players to manual parachute deploy (AI still auto-deploy). - Fixed nose-wheel steering being too sharp at high speed. - Fixed gamepad yaw conflicting with throttle on the triggers. - Added flight-stick throttle-axis support. - Fixed loaded vehicles tipping the plane over. - Fixed the copilot's flight instruments not working. - Fixed propellers not spinning correctly for non-pilots. - Fixed control surfaces being jittery for non-pilots. - Fixed the copilot's compass spinning during turns. - Fixed attitude indicators glitching out or disappearing. - Fixed cockpit screens floating after a crash. - Fixed the copilot's throttle gauge reading wrong. - Fixed flaps being unusable from the copilot seat. - Fixed engine audio cutting out when leaving the pilot seat. - Fixed background server errors
- Game Version
- 1.7.0.49
- Created
- Mon, 22 Jun 2026 17:30:24 GMT
- Last Modified
- Mon, 22 Jun 2026 17:33:22 GMT
0.0.27
- Game Version
- 1.7.0.49
- Created
- Sun, 21 Jun 2026 15:42:55 GMT
- Last Modified
- Sun, 21 Jun 2026 15:45:20 GMT
0.0.26
- Add map and engine head down displays
- Game Version
- 1.7.0.49
- Created
- Sun, 21 Jun 2026 15:39:16 GMT
- Last Modified
- Sun, 21 Jun 2026 15:41:41 GMT
0.0.25
- Airplane now reacts to wind forces, gusts and turbulence - Added thrust reverse (default keybind "U") - Added new HUD elements and icons
- Game Version
- 1.7.0.49
- Created
- Sat, 20 Jun 2026 17:38:10 GMT
- Last Modified
- Sat, 20 Jun 2026 17:40:14 GMT
0.0.24
- Fix cargo boxes reverting to initial position when dropped
- Game Version
- 1.7.0.49
- Created
- Sat, 20 Jun 2026 08:33:09 GMT
- Last Modified
- Sat, 20 Jun 2026 08:35:39 GMT
0.0.23
- Added flyover doppler engine audio - New cargo box: stores any item and can be pushed, pulled, and turned by hand - New cargo box is spawnable in Game Master - Load cargo and vehicles into the nearest plane from the item itself - Loaded cargo now affects the plane's weight and balance
- Game Version
- 1.7.0.49
- Created
- Fri, 19 Jun 2026 21:48:18 GMT
- Last Modified
- Fri, 19 Jun 2026 21:50:27 GMT
0.0.22
- Fix static-line jump bug that locked player actions after jumping - Remove leftover white rectangle mesh
- Game Version
- 1.7.0.49
- Created
- Sun, 14 Jun 2026 20:48:59 GMT
- Last Modified
- Sun, 14 Jun 2026 20:51:26 GMT
0.0.21
- Added static-line jump sequence system - Added new interior (modeled by zboq0) - Added bombardier seat - Refactored and cleaned up scripts - Added new animations for ramp - Fixed some bugs
- Game Version
- 1.7.0.49
- Created
- Sun, 14 Jun 2026 17:26:25 GMT
- Last Modified
- Sun, 14 Jun 2026 17:28:33 GMT
0.0.20
- Game Version
- 1.7.0.41
- Created
- Thu, 04 Jun 2026 21:59:12 GMT
- Last Modified
- Thu, 04 Jun 2026 22:00:23 GMT
0.0.19
- Fixed ramp texture - Added damage component and wreck models (fuselage + wings) - Added damaged engine VFX, engines are now also affected by damage (more damage less thrust) - Added WCS_Armaments as dependency - Setup flares and ability for the plane to be locked on by manpads - Fixed bug where engine start sounds would play if holding W
- Game Version
- 1.7.0.41
- Created
- Mon, 01 Jun 2026 21:17:24 GMT
- Last Modified
- Mon, 01 Jun 2026 21:18:51 GMT
0.0.18
- Front wheels now turn with rudder controls - Added primary flight display
- Game Version
- 1.7.0.41
- Created
- Sun, 31 May 2026 20:16:17 GMT
- Last Modified
- Sun, 31 May 2026 20:19:09 GMT
0.0.17
- Added customizable keybinds
- Game Version
- 1.7.0.41
- Created
- Sat, 30 May 2026 22:37:28 GMT
- Last Modified
- Sat, 30 May 2026 22:41:49 GMT
0.0.16
- Fix engine startup actions not working in dedicated servers
- Game Version
- 1.7.0.41
- Created
- Sat, 30 May 2026 17:50:51 GMT
- Last Modified
- Sat, 30 May 2026 17:55:02 GMT
0.0.15
- Added engine starting procedure (Battery > APU > Engines) - Iterative changes for more robust traversal in the cargo interior - Added jump seats - Added new sounds - Fixed glass material bad visibility at night when lit up - Multiple smaller changes and fixes
- Game Version
- 1.7.0.41
- Created
- Sat, 30 May 2026 16:56:16 GMT
- Last Modified
- Sat, 30 May 2026 17:00:08 GMT
0.0.14
- Added multiple ramp opening states - Added action to unload vehicles from cockpit
- Game Version
- 1.7.0.41
- Created
- Thu, 28 May 2026 14:38:17 GMT
- Last Modified
- Thu, 28 May 2026 14:40:15 GMT
0.0.13
- Added auto-trim for smoother controls - Added cargo bay camera - Added engine exhaust particles
- Game Version
- 1.7.0.41
- Created
- Thu, 28 May 2026 11:33:29 GMT
- Last Modified
- Thu, 28 May 2026 11:35:22 GMT