Summary
Add component SCR_StuckAIKiller to GameMode_Campaign in your scenario to enable and configure
Description
system periodically scans AI and tracks how far they move over time. If an AI doesn’t move enough, it gets flagged as “suspicious.” If a player is nearby (about 50m), the system either logs the AI (inspect mode) or removes it.
WIP
"And I, for one, welcome our new AI overlords. I'd like to remind them as a trusted TV personality, I can be helpful in rounding up others to toil in their underground sugar caves".
License
Arma Public License (APL)