Summary
hoping these small scripts fix the world state and error when saving the progress
Description
Server side persistence Backup fix that does away with the hard coded jSON 16MB limit for save files in the game.
Backs up after each build, and also every 5 minutes.
Saves Buildings built by players, bases captured and base supplies, character inventory also now saved, although quickslots are not saved as they appear to be client side, and I dont want to make a client side mod.
Saved all data in a sub folder called WF_Save in the server .saves/profile location. Seems to work on Conflict, although I have not tried it on any other Senario.
Helps me not having to start again each time I try to continue a game, which was very annoying.
License
Arma Public License (APL)