Summary
An underground map made for both PVP and PVE, created to be GM/Admin friendly with 1 way cealings that players can't see through
Description
Deep underground an organisation is running long term experiments, until they are interrupted by an invading force.
With superior firepower the defenders drive back the attackers, but that was only the beginning:
All screenshot are with godrays on so creaters can see what the map looks like.
Destructible entry points marked allows new ways to flank the enemy
GM/Admin friendly with ceilings that can be seen through when floating above but look and act solid to the players below
Differing paths with new environments means not every path can be taken by vehicle and getting the drop on your enemy can lead to instability underfoot
Made with caving experience to really squeeze the claustrophobia and wonderous areas underground
Editable so mission makers can block/open routes depending the scenario you want to create
Pre-baked in story with hidden easter eggs for players to find
Once scenario is ready all you have to do it make it night and the map will do the rest
This map is still being developed as well so expect extensions, new hidden routes/rooms and fixes to issues with the map
Please contact me on discord with any issues found on the map
Thanks to the people at Hogs Of War for there input and special thanks to Raffers the Rouge for the help with tips, tricks and troubleshooting issues
License
Arma Public License (APL)