Summary
Physics Rope Component
A scriptable Verlet physics rope for Arma Reforger. Fully networked runs simulation on authority and syncs to all clients automatically.
Description
Physics Rope Component
A scriptable Verlet physics rope for Arma Reforger. Fully networked, runs simulation on authority and syncs to all clients automatically.
Adding it to an entity
Drop PhysicsRopeComponent onto any entity in the Workbench. Set your rope length, mesh length, and point the prefab slot at a rope segment mesh (one is provided but can be swapped out if needed). That's it for basic use. Node count is derived automatically from your rope and mesh length settings. Solver iterations are a manual slider if you need to tune stiffness vs performance.
Scripting
The component exposes a full set of methods which cant even be mentioned here REFER TO HowToUsePhysicsRope.txt inside of mod
Tuning
Damping, stiffness, restitution, gravity scale, and break tension are all sliders in the editor. Lower stiffness gives you that elastic rope feel, higher values make it behave more like a rigid chain. Break tension can be set to -1 to make the rope indestructible, or any positive value to make it snap under load. All values can also be set from script before or after spawn.
License
This mod is licensed under the Black Forge Studios Mod License (v1.1).
You may:
-Use this mod on servers
-Include it in mod collections or modpacks (original release link only, no repacking)
-Reference this mod as a dependency in your own mods and call its scripting API (component methods, events, etc.)
-Swap in your own rope segment mesh via the prefab slot
-Adjust exposed values (rope length, stiffness, damping, etc.) within your own mod's configs or scripts
You may not:
-Copy, extract, or reuse the scripts in your own mod
-Redistribute modified versions of this mod
-Reupload or mirror this mod anywhere
-Extract or use assets outside of the Arma series
-Use this mod or its assets for commercial purposes
If your mod depends on this one, it must list it as a required dependency, do not bundle or repack it.
Full license terms: [Black Forge Studios Mod License v1.1]
License
# Black Forge Studios — Mod License Agreement
**Version 1.1**
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## 1. Definitions
- **"Black Forge Studios"** refers to the mod development team operating under that name.
- **"Mod"** refers to any modification, add-on, script, model, texture, sound, config, or other creative asset produced and distributed by Black Forge Studios.
- **"User"** refers to any individual or group that downloads, installs, plays, or otherwise interacts with a Mod.
- **"Third Party"** refers to any individual, group, or organization that is not Black Forge Studios.
- **"Per-Mod Terms"** refers to the specific permissions and restrictions stated in the description of an individual Mod's release page.
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## 2. Ownership
All original scripts, models, textures, sounds, configurations, and other creative assets contained within Black Forge Studios Mods are the intellectual property of Black Forge Studios. This license does not transfer ownership of any kind to the User or any Third Party.
Any content derived from Bohemia Interactive's game data is additionally governed by the [Arma Public License No Derivatives (APL-ND)](https://www.bohemia.net/community/licenses/arma-public-license-nd). Under APL-ND, such content requires attribution, may not be used for commercial purposes, may not be ported to games other than the Arma series, and may not be redistributed in modified form. All other assets belonging to third-party platforms, engines, or games remain the property of their respective owners and are governed by their applicable terms and licenses.
Black Forge Studios' original assets — including but not limited to custom scripts, original models, textures, and configurations authored by Black Forge Studios — are governed exclusively by this license and are not subject to APL-ND.
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## 3. Per-Mod Permissions Clause
Because different Mods have different intended use cases, Black Forge Studios operates on a **per-mod permissions model**.
The release page description of each individual Mod will explicitly state which of the following categories apply to that Mod:
- Whether the Mod may be **repacked** into another mod or collection
- Whether **modifying** the Mod's content is permitted for private use
- Whether **modifying** the Mod's content is permitted for public release
- Whether **porting** assets to other games or platforms is permitted
- Whether the Mod may be hosted on **third-party platforms** beyond its original release
- Whether **commercial use** (including monetized servers, Patreon exclusives, or similar) is permitted
- Any other specific conditions the team deems relevant
**If a permission is not explicitly granted in the per-mod description, it is withheld by default.** Users must not assume permission based on what is granted to other Black Forge Studios Mods.
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## 4. Default Restrictions
Unless the Per-Mod Terms of a specific release explicitly state otherwise, the following restrictions apply to **all** Black Forge Studios Mods:
1. **No redistribution.** You may not upload, rehost, or share the Mod or any of its contents on any platform, site, or service without written permission from Black Forge Studios.
2. **No modification for public release.** You may not alter, edit, decompile, reverse-engineer, or derive works from the Mod's assets and release those changes publicly.
3. **No asset extraction.** Individual scripts, models, textures, sounds, or other assets may not be extracted and used in separate projects without explicit written permission.
4. **No commercial use.** The Mod and its contents may not be sold, included in paid packages, or used in any commercially monetized context.
5. **No misrepresentation.** You may not claim authorship of or credit for any part of a Black Forge Studios Mod.
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## 5. Permitted Use
Unless restricted by Per-Mod Terms, all Users are permitted to:
- Download and install the Mod for personal use
- Use the Mod on private or public game servers
- Create videos, screenshots, and other media featuring the Mod freely, without any attribution requirement, provided the content is non-commercial in nature
- Share links to the **official release page** of the Mod
Any videos, screenshots, or other media featuring the Mod that are produced in a commercial or monetized context (including but not limited to monetized YouTube channels, sponsored content, Patreon exclusives, or paid promotions) must clearly credit **Black Forge Studios** as the original creator.
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## 6. Credits and Attribution
Any permitted use of Black Forge Studios content in a commercial or monetized context — including references in other mods, videos, articles, or promotional material — must clearly credit **Black Forge Studios** as the original creator. Attribution is appreciated but not required for personal, non-commercial use.
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## 7. Enforcement
Black Forge Studios reserves the right to request the removal of any content that violates this license. Repeated or egregious violations may be escalated through platform reporting systems or other appropriate channels.
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## 8. Disclaimer
Black Forge Studios Mods are provided **as-is**, without warranty of any kind. Black Forge Studios is not liable for any damage, data loss, or other issues arising from the use of its Mods. Users install and use Mods at their own risk.
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## 9. Amendments
Black Forge Studios reserves the right to update this license at any time. Continued use of a Mod following a license update constitutes acceptance of the revised terms. The version number and date at the top of this document indicate the current revision.
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*© Black Forge Studios. All rights reserved.*