REA SimpleSquadMarker
by Really_Not_Rezondes
1.0.5
- Game Version
- 1.6.0.119
- Created
- Sun, 05 Apr 2026 19:43:49 GMT
- Last Modified
- Sun, 05 Apr 2026 19:43:58 GMT
1.0.4
uncon = no new markers & dead = remove marker
- Game Version
- 1.6.0.119
- Created
- Sun, 05 Apr 2026 17:01:06 GMT
- Last Modified
- Sun, 05 Apr 2026 17:01:09 GMT
1.0.3
changed maxDistance from 100.0 to 500.0 & color to UIColors.CONTRAST_COLOR
- Game Version
- 1.6.0.119
- Created
- Sat, 04 Apr 2026 23:14:33 GMT
- Last Modified
- Sat, 04 Apr 2026 23:14:38 GMT
1.0.2
- Marker display: Squad pings no longer show distance in meters. You still see the icon and the sender’s name. - Cooldown: If you try to place a ping while it is still on cooldown, a brief on-screen notice appears so you know the action is temporarily blocked.
- Game Version
- 1.6.0.119
- Created
- Thu, 02 Apr 2026 17:09:22 GMT
- Last Modified
- Thu, 02 Apr 2026 17:09:23 GMT
1.0.1
Squad markers / pings - When you place a marker, your character briefly points instead of the marker appearing instantly. - There’s a short no-shoot window while placing, so it feels deliberate and avoids double triggers. - The marker is placed after a short delay, so it lines up better with the full pointing pose. - A cooldown after a ping reduces accidental spam. - Aiming near your own marker still removes it quickly, without the full point animation. Radio / voice - Placing a ping plays the familiar “show location” radio line from the base game. - In multiplayer, nearby players can hear that radio call when the scenario supports it (similar to other in-world radio barks).
- Game Version
- 1.6.0.119
- Created
- Thu, 02 Apr 2026 16:47:00 GMT
- Last Modified
- Thu, 02 Apr 2026 16:47:05 GMT
1.0.0
- Game Version
- 1.6.0.119
- Created
- Thu, 02 Apr 2026 13:26:34 GMT
- Last Modified
- Thu, 02 Apr 2026 13:26:38 GMT
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