REA SimpleSquadMarker

by Really_Not_Rezondes

1.0.12

fix: skip remove rate limit on death and harden PIP projection
Game Version
1.7.0.54
Created
Sat, 18 Jul 2026 06:37:55 GMT
Last Modified
Sat, 18 Jul 2026 06:38:08 GMT

1.0.11

- feat: fade squad markers by player distance beyond placement range
- perf: detach squad marker widgets beyond 1000m instead of hiding them in the HUD
- fix: align squad marker HUD position with PIP scope projection
Game Version
1.7.0.54
Created
Mon, 13 Jul 2026 10:39:43 GMT
Last Modified
Mon, 13 Jul 2026 10:39:48 GMT

1.0.10

Game Version
1.7.0.54
Created
Fri, 10 Jul 2026 21:37:24 GMT
Last Modified
Fri, 10 Jul 2026 21:37:31 GMT

1.0.9

Game Version
1.7.0.54
Created
Mon, 06 Jul 2026 00:13:50 GMT
Last Modified
Mon, 06 Jul 2026 00:13:56 GMT

1.0.8

Game Version
1.6.0.119
Created
Sun, 12 Apr 2026 19:58:22 GMT
Last Modified
Sun, 12 Apr 2026 19:58:33 GMT

1.0.7

updated description
Game Version
1.6.0.119
Created
Sun, 12 Apr 2026 14:00:35 GMT
Last Modified
Sun, 12 Apr 2026 14:00:42 GMT

1.0.6

- fix: removed cooldownreset on removing marker
- fix: changing marker size based on distance
- change: set Cooldown to 5.0s from 2.0s

Implemented REA_Core.
Game Version
1.6.0.119
Created
Sat, 11 Apr 2026 20:17:46 GMT
Last Modified
Sat, 11 Apr 2026 20:17:54 GMT

1.0.5

Game Version
1.6.0.119
Created
Sun, 05 Apr 2026 19:43:49 GMT
Last Modified
Sun, 05 Apr 2026 19:43:58 GMT

1.0.4

uncon = no new markers & dead = remove marker
Game Version
1.6.0.119
Created
Sun, 05 Apr 2026 17:01:06 GMT
Last Modified
Sun, 05 Apr 2026 17:01:09 GMT

1.0.3

changed maxDistance from 100.0 to 500.0 & color to UIColors.CONTRAST_COLOR
Game Version
1.6.0.119
Created
Sat, 04 Apr 2026 23:14:33 GMT
Last Modified
Sat, 04 Apr 2026 23:14:38 GMT

1.0.2

- Marker display: Squad pings no longer show distance in meters. You still see the icon and the sender’s name.
- Cooldown: If you try to place a ping while it is still on cooldown, a brief on-screen notice appears so you know the action is temporarily blocked.
Game Version
1.6.0.119
Created
Thu, 02 Apr 2026 17:09:22 GMT
Last Modified
Thu, 02 Apr 2026 17:09:23 GMT

1.0.1

Squad markers / pings
- When you place a marker, your character briefly points instead of the marker appearing instantly.
- There’s a short no-shoot window while placing, so it feels deliberate and avoids double triggers.
- The marker is placed after a short delay, so it lines up better with the full pointing pose.
- A cooldown after a ping reduces accidental spam.
- Aiming near your own marker still removes it quickly, without the full point animation.

Radio / voice
- Placing a ping plays the familiar “show location” radio line from the base game.
- In multiplayer, nearby players can hear that radio call when the scenario supports it (similar to other in-world radio barks).
Game Version
1.6.0.119
Created
Thu, 02 Apr 2026 16:47:00 GMT
Last Modified
Thu, 02 Apr 2026 16:47:05 GMT

1.0.0

Game Version
1.6.0.119
Created
Thu, 02 Apr 2026 13:26:34 GMT
Last Modified
Thu, 02 Apr 2026 13:26:38 GMT

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