Summary
Characters stay wherever they fell -- against walls, over objects, on stairs. Revive works normally. Compatible with multiplayer, dedicated servers, and other mods. Script only, no prefab overrides.
Description
Unconscious characters in vanilla Arma Reforger ragdoll briefly then snap into an identical animated prone pose. This mod keeps the ragdoll pose active for the full duration of unconsciousness. Characters stay wherever they fell -- against walls, over objects, on stairs. Revive works normally. Compatible with multiplayer, dedicated servers, and other mods. Script only, no prefab overrides.
Features
All characters (players and AI)
Multiplayer and dedicated server compatible
Vanilla revive animation works normally
No prefab overrides -- script only
Negligible performance cost
Performance:
Runs only on entity owner -- clients receive ragdoll state via engine replication at zero extra cost
Single timer call per unconscious character per second, no per-frame logic
Zero overhead when no characters are unconscious
Ragdoll bones settle within seconds, so ongoing physics cost is near-zero even while active
License
Arma Public License (APL)