Summary
Yell at enemies to force them to surrender! Armed or unarmed AI react differently, and persistent enemies become immune after repeated attempts. Surrendered AI may try to break free.
Description
Press CTRL+F (RB + X) to shout at enemies within a 10m radius
Nearby AI will evaluate whether to comply based on their situation:
Unarmed enemies are more likely to give up
Armed enemies are far more likely to refuse
A randomized voice line plays when you shout, audible to all players
Fear & Immunity
Each enemy tracks how many times they've been yelled at
Yelling increases pressure — but after 3 failed attempts, that enemy becomes immune and will never surrender from yelling alone
Pick your battles wisely!
Surrender Isn't Permanent
Surrendered AI have a 40% chance to break free after 15 seconds
Keep your weapon trained on them or restrain them before they change their mind!
Key Features
Area-of-effect surrender demand (15m radius)
Faction-aware — won't affect friendlies
Armed vs. unarmed surrender probability
3-yell immunity system per enemy
Auto un-surrender chance after 15 seconds
Multiplayer-compatible with full RPC support
4-second cooldown between shouts
Players and GM-possessed AI are never forced to surrender
License
Arma Public License (APL)