WKI_PlaygroundFramework

by WallBangZ

Contributors

WallBangZ

WKI_PlaygroundFramework

Summary

Random vehicle respawners, kamikaze cars, supply convoy guards, base defenders, fleeing bots, zombie hordes — 11 drag & drop components. All the stuff you need for your scenario.

Description

[WKI] Playground Framework — Modular spawner toolkit for Arma Reforger scenarios.
11 reusable components that can be placed and configured via drag & drop in the World Editor — no coding required.
Components:
Base Defender — AI guards with capture detection
Custom AI Spawner — Universal spawner (soldiers, zombies, anything) with 4 behavior modes
Supply Guard — Bot convoy drives to target, dismounts, defends, respawns
Zombie Heavy Spawner — Zombie group + heavy (BaconZombies compatible)
Zombie Island Spawner — Full zombie area with hunt system and neighbor alerting
Vehicle Respawner — Vehicle spawner with respawn, faction mode and guard bots
DriveAway Easter Egg — Bots flee in vehicle when player approaches
Kamikaze Easter Egg — Full-throttle crash with multiple explosions
Random Prop Spawner — Random decorations (1 per group, different each round)
Random Supply Cache — Weighted random distribution of supply caches
All components are server-only, multiplayer-safe and require no external dependencies.

Discord: https://discord.gg/gtg-german-tactical-group

License

Arma Public License No Derivatives (APL-ND)

Version
0.0.2
Game Version
1.6.0.119
Version size
2.97 MB
Created
31.03.2026
Last Modified
31.03.2026
ID
68F65E34B79F4C97